So. First pass. Add secondary explosions to RateExplosion and RateShotgun. Not yet added to shoves. This is of limited utility at present since the dX has to be small since we can't bother tracing all hog motion. But, should be more useful once shove is added, and tracking of explosives and mines.
{-# LANGUAGE CPP #-}
module Opts
(
getOpts,
) where
import System.Environment
import System.Console.GetOpt
import Data.Maybe ( fromMaybe )
-------------------
import CoreTypes
import Utils
options :: [OptDescr (ServerInfo -> ServerInfo)]
options = [
Option "p" ["port"] (ReqArg readListenPort "PORT") "listen on PORT",
Option "d" ["dedicated"] (ReqArg readDedicated "BOOL") "start as dedicated (True or False)"
]
readListenPort
, readDedicated
:: String -> ServerInfo -> ServerInfo
readListenPort str opts = opts{listenPort = readPort}
where
readPort = fromInteger $ fromMaybe 46631 (maybeRead str :: Maybe Integer)
readDedicated str opts = opts{isDedicated = readDed}
where
readDed = fromMaybe True (maybeRead str :: Maybe Bool)
getOpts :: ServerInfo -> IO ServerInfo
getOpts opts = do
args <- getArgs
case getOpt Permute options args of
(o, [], []) -> return $ foldr ($) opts{runArgs = args} o
(_,_,errs) -> ioError (userError (concat errs ++ usageInfo header options))
where header = "Usage: hedgewars-server [OPTION...]"