Flying portal balls now spawn a few spark effects
This has been adapted from PortalEffects from HedgeEditor.
HedgeEditor already included such effects for some reason, so they have been removed as redundant.
use mio;
use server::server::HWServer;
use server::actions::Action;
use server::actions::Action::*;
use protocol::messages::HWProtocolMessage;
use protocol::messages::HWServerMessage::*;
pub fn handle(server: &mut HWServer, token: usize, message: HWProtocolMessage) {
match message {
_ => warn!("Unimplemented!"),
}
}