TechRacer: Fix gears not spawning on turn start when player pressed control right at start
The activationStage was horribly programmed and heavily relied on timer. There was a sweet spot
at turn start that if you managed to push a key right at the start of turn, you skip the Ready
phase and the activationStage would advance, causing the gear spawning code to be skipped.
This fix greatly simplies the spawning phase.
{-# LANGUAGE OverloadedStrings #-}
module Confuse where
import Numeric
import Data.Char
import Control.Monad
import qualified Data.ByteString as B
import qualified Data.ByteString.UTF8 as UTF8
import qualified Data.Map as Map
hx :: [Char] -> String
hx cs = let ch = (chr . fst . last . readHex $ cs) in
case ch of
'\'' -> "''"
'\\' -> "\\\\"
c -> c : []
conv :: String -> B.ByteString
conv s = B.concat ["('", UTF8.fromString i, "', '", UTF8.fromString r, "')"]
where
i :: String
i = hx s
r :: String
r = concatMap hx . words . takeWhile ((/=) ';') . tail $ dropWhile ((/=) '\t') s
convRules :: (B.ByteString, [B.ByteString]) -> B.ByteString
convRules (a, b) = B.concat ["<reset>", u a, "</reset>\n<s>", B.concat $ map u b, "</s>"]
where
u a = B.concat ["\\","u",a]
toPair :: String -> (B.ByteString, [B.ByteString])
toPair s = (UTF8.fromString $ takeWhile isHexDigit s, map UTF8.fromString . words . takeWhile ((/=) ';') . tail $ dropWhile ((/=) '\t') s)
main = do
ll <- liftM (filter (isHexDigit . head) . filter (not . null) . lines) $ readFile "confusables.txt"
B.writeFile "rules.txt" . B.intercalate "\n" . map convRules . Map.toList . Map.fromList . filter notTooLong . filter fits16bit . map toPair $ ll
where
notTooLong = (>) 6 . length . snd
fits16bit (a, b) = let f = (>) 5 . B.length in all f $ a:b