qmlfrontend/main.cpp
author Wuzzy <Wuzzy2@mail.ru>
Thu, 26 Jul 2018 18:01:32 +0200
changeset 13563 af92481415ef
parent 12859 28cb18c5e712
child 12862 90f927b4b9e1
child 14148 745c73e0e644
permissions -rw-r--r--
TechRacer: Fix gears not spawning on turn start when player pressed control right at start The activationStage was horribly programmed and heavily relied on timer. There was a sweet spot at turn start that if you managed to push a key right at the start of turn, you skip the Ready phase and the activationStage would advance, causing the gear spawning code to be skipped. This fix greatly simplies the spawning phase.

#include <QGuiApplication>
#include <QQmlApplicationEngine>

int main(int argc, char *argv[])
{
  QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
  QGuiApplication app(argc, argv);

  QQmlApplicationEngine engine;
  engine.load(QUrl(QLatin1String("qrc:/main.qml")));
  if (engine.rootObjects().isEmpty())
    return -1;

  return app.exec();
}