- ResizeWindow function to pass engine new window size
- Remove TabBar to leave more space at the bottom of the screen
- ifdef GL_ES in shaders
#include "team.h"
Hedgehog::Hedgehog()
: name(QObject::tr("unnamed", "default hedgehog name").toUtf8())
, hat("NoHat")
, hp(100)
, level(0)
{
}
Team::Team()
: name(QObject::tr("unnamed", "default team name").toUtf8())
, color("12345678")
, m_hedgehogsNumber(4)
{
m_hedgehogs.resize(8);
}
void Team::resize(int number)
{
m_hedgehogsNumber = number;
}
QVector<Hedgehog> Team::hedgehogs() const
{
return m_hedgehogs.mid(0, m_hedgehogsNumber);
}