- ResizeWindow function to pass engine new window size
- Remove TabBar to leave more space at the bottom of the screen
- ifdef GL_ES in shaders
import QtQuick 2.7
import Hedgewars.Engine 1.0
Page1Form {
tickButton.onClicked: {
item1.tick(100);
}
gameButton.onClicked: {
HWEngine.runQuickGame()
}
button1.onClicked: {
HWEngine.getPreview()
}
Connections {
target: HWEngine
onPreviewImageChanged: {
previewImage.source = "image://preview/image"
}
onPreviewIsRendering: {
previewImage.source = "qrc:/res/iconTime.png"
}
onPreviewHogCountChanged: {
}
}
}