Engine:
* Bomb clusters now inherit 20 % of their parent's horizontal velocity (makes it a little bit more realistic without completely changing gameplay IMO - needs testing)
Mercurial:
* Added EOL rules (requires plugin to be activated) and ignore list
#include <QtGui/QApplication>
#include "editor.h"
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
editor w;
w.show();
return a.exec();
}