Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session
This was because the bool isDeleting is not initialized, so its initial value is unpredictable.
Which means there's chance it starts with true, confusing the frontend.
/*
* Hedgewars, a free turn based strategy game
* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/**
* Simple dynamic array manipulation functions.
*/
#ifndef LIST_H_
#define LIST_H_
#include <stddef.h>
#include <string.h>
#include <stdlib.h>
#include "util.h"
#include "logging.h"
/**
* Generate a static function that inserts a new value into a heap array of the given type,
* using realloc and memmove to increase the capacity and shift existing values.
* The function takes a pointer to the array variable and a pointer to the size variable
* because both can be changed by this operation (realloc / increment).
* The function returns 0 on success and leaves the array unchanged on error.
*/
#define GENERATE_STATIC_LIST_INSERT(fname, type) \
static int fname(type **listptr, int *listSizePtr, type element, int pos) { \
int result = -1; \
if(!log_badargs_if4(listptr==NULL, listSizePtr==NULL, pos < 0, pos > *listSizePtr)) { \
type *newList = flib_realloc(*listptr, ((*listSizePtr)+1)*sizeof(type)); \
if(newList) { \
memmove(newList + (pos+1), newList + pos, ((*listSizePtr)-pos)*sizeof(type)); \
newList[pos] = element; \
(*listSizePtr)++; \
*listptr = newList; \
result = 0; \
} \
} \
return result; \
}
/**
* Generate a static function that deletes a value from a heap array of the given type,
* using realloc and memmove to decrease the capacity and shift existing values.
* The function takes a pointer to the array variable and a pointer to the size variable
* because both can be changed by this operation (realloc / decrement).
* The function returns 0 on success and leaves the array unchanged on error.
*/
#define GENERATE_STATIC_LIST_DELETE(fname, type) \
static int fname(type **listPtr, int *listSizePtr, int pos) { \
int result = -1; \
if(!log_badargs_if4(listPtr==NULL, listSizePtr==NULL, pos < 0, pos >= *listSizePtr)) { \
memmove((*listPtr) + pos, (*listPtr) + (pos+1), ((*listSizePtr)-(pos+1))*sizeof(type)); \
(*listSizePtr)--; \
\
size_t newCharSize = (*listSizePtr)*sizeof(type); \
type *newList = flib_realloc((*listPtr), newCharSize); \
if(newList || newCharSize==0) { \
(*listPtr) = newList; \
} /* If the realloc fails, just keep using the old buffer...*/ \
result = 0; \
} \
return result; \
}
#endif /* LIST_H_ */