Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session
This was because the bool isDeleting is not initialized, so its initial value is unpredictable.
Which means there's chance it starts with true, confusing the frontend.
/*
* BeOS platform-dependent support routines for PhysicsFS.
*
* Please see the file LICENSE.txt in the source's root directory.
*
* This file written by Ryan C. Gordon.
*/
#define __PHYSICSFS_INTERNAL__
#include "physfs_platforms.h"
#ifdef PHYSFS_PLATFORM_BEOS
#ifdef PHYSFS_PLATFORM_HAIKU
#include <os/kernel/OS.h>
#include <os/app/Roster.h>
#include <os/storage/Volume.h>
#include <os/storage/VolumeRoster.h>
#include <os/storage/Directory.h>
#include <os/storage/Entry.h>
#include <os/storage/Path.h>
#include <os/kernel/fs_info.h>
#include <os/device/scsi.h>
#include <os/support/Locker.h>
#else
#include <be/kernel/OS.h>
#include <be/app/Roster.h>
#include <be/storage/Volume.h>
#include <be/storage/VolumeRoster.h>
#include <be/storage/Directory.h>
#include <be/storage/Entry.h>
#include <be/storage/Path.h>
#include <be/kernel/fs_info.h>
#include <be/device/scsi.h>
#include <be/support/Locker.h>
#endif
#include <errno.h>
#include <unistd.h>
#include "physfs_internal.h"
int __PHYSFS_platformInit(void)
{
return 1; /* always succeed. */
} /* __PHYSFS_platformInit */
int __PHYSFS_platformDeinit(void)
{
return 1; /* always succeed. */
} /* __PHYSFS_platformDeinit */
static char *getMountPoint(const char *devname, char *buf, size_t bufsize)
{
BVolumeRoster mounts;
BVolume vol;
mounts.Rewind();
while (mounts.GetNextVolume(&vol) == B_NO_ERROR)
{
fs_info fsinfo;
fs_stat_dev(vol.Device(), &fsinfo);
if (strcmp(devname, fsinfo.device_name) == 0)
{
BDirectory directory;
BEntry entry;
BPath path;
const char *str;
if ( (vol.GetRootDirectory(&directory) < B_OK) ||
(directory.GetEntry(&entry) < B_OK) ||
(entry.GetPath(&path) < B_OK) ||
( (str = path.Path()) == NULL) )
return NULL;
strncpy(buf, str, bufsize-1);
buf[bufsize-1] = '\0';
return buf;
} /* if */
} /* while */
return NULL;
} /* getMountPoint */
/*
* This function is lifted from Simple Directmedia Layer (SDL):
* https://www.libsdl.org/ ... this is zlib-licensed code, too.
*/
static void tryDir(const char *d, PHYSFS_StringCallback callback, void *data)
{
BDirectory dir;
dir.SetTo(d);
if (dir.InitCheck() != B_NO_ERROR)
return;
dir.Rewind();
BEntry entry;
while (dir.GetNextEntry(&entry) >= 0)
{
BPath path;
const char *name;
entry_ref e;
if (entry.GetPath(&path) != B_NO_ERROR)
continue;
name = path.Path();
if (entry.GetRef(&e) != B_NO_ERROR)
continue;
if (entry.IsDirectory())
{
if (strcmp(e.name, "floppy") != 0)
tryDir(name, callback, data);
continue;
} /* if */
if (strcmp(e.name, "raw") != 0) /* ignore partitions. */
continue;
const int devfd = open(name, O_RDONLY);
if (devfd < 0)
continue;
device_geometry g;
const int rc = ioctl(devfd, B_GET_GEOMETRY, &g, sizeof (g));
close(devfd);
if (rc < 0)
continue;
if (g.device_type != B_CD)
continue;
char mntpnt[B_FILE_NAME_LENGTH];
if (getMountPoint(name, mntpnt, sizeof (mntpnt)))
callback(data, mntpnt);
} /* while */
} /* tryDir */
void __PHYSFS_platformDetectAvailableCDs(PHYSFS_StringCallback cb, void *data)
{
tryDir("/dev/disk", cb, data);
} /* __PHYSFS_platformDetectAvailableCDs */
static team_id getTeamID(void)
{
thread_info info;
thread_id tid = find_thread(NULL);
get_thread_info(tid, &info);
return info.team;
} /* getTeamID */
char *__PHYSFS_platformCalcBaseDir(const char *argv0)
{
image_info info;
int32 cookie = 0;
while (get_next_image_info(0, &cookie, &info) == B_OK)
{
if (info.type == B_APP_IMAGE)
break;
} /* while */
BEntry entry(info.name, true);
BPath path;
status_t rc = entry.GetPath(&path); /* (path) now has binary's path. */
assert(rc == B_OK);
rc = path.GetParent(&path); /* chop filename, keep directory. */
assert(rc == B_OK);
const char *str = path.Path();
assert(str != NULL);
const size_t len = strlen(str);
char *retval = (char *) allocator.Malloc(len + 2);
BAIL_IF_MACRO(!retval, PHYSFS_ERR_OUT_OF_MEMORY, NULL);
strcpy(retval, str);
retval[len] = '/';
retval[len+1] = '\0';
return retval;
} /* __PHYSFS_platformCalcBaseDir */
char *__PHYSFS_platformCalcPrefDir(const char *org, const char *app)
{
const char *userdir = __PHYSFS_getUserDir();
const char *append = "config/settings/";
const size_t len = strlen(userdir) + strlen(append) + strlen(app) + 2;
char *retval = allocator.Malloc(len);
BAIL_IF_MACRO(!retval, PHYSFS_ERR_OUT_OF_MEMORY, NULL);
snprintf(retval, len, "%s%s%s/", userdir, append, app);
return retval;
} /* __PHYSFS_platformCalcPrefDir */
void *__PHYSFS_platformGetThreadID(void)
{
return (void *) find_thread(NULL);
} /* __PHYSFS_platformGetThreadID */
void *__PHYSFS_platformCreateMutex(void)
{
return new BLocker("PhysicsFS lock", true);
} /* __PHYSFS_platformCreateMutex */
void __PHYSFS_platformDestroyMutex(void *mutex)
{
delete ((BLocker *) mutex);
} /* __PHYSFS_platformDestroyMutex */
int __PHYSFS_platformGrabMutex(void *mutex)
{
return ((BLocker *) mutex)->Lock() ? 1 : 0;
} /* __PHYSFS_platformGrabMutex */
void __PHYSFS_platformReleaseMutex(void *mutex)
{
((BLocker *) mutex)->Unlock();
} /* __PHYSFS_platformReleaseMutex */
int __PHYSFS_platformSetDefaultAllocator(PHYSFS_Allocator *a)
{
return 0; /* just use malloc() and friends. */
} /* __PHYSFS_platformSetDefaultAllocator */
#endif /* PHYSFS_PLATFORM_BEOS */
/* end of beos.cpp ... */