Engine (Henek):
* Moved some utility weapons to a new 10th row
* Added adjustable flame output to Flamethrower (left/right controls power/intensity)
* Added fuel display to flame thrower
Frontend:
* Added support to bind the new 10th row (default: F10)
//
// SingleTeamViewController.h
// HedgewarsMobile
//
// Created by Vittorio on 02/04/10.
// Copyright 2010 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
@class HogHatViewController;
@class GravesViewController;
@class VoicesViewController;
@class FortsViewController;
@class FlagsViewController;
@class LevelViewController;
@interface SingleTeamViewController : UITableViewController <UITextFieldDelegate> {
NSMutableDictionary *teamDictionary;
UITextField *textFieldBeingEdited;
NSString *teamName;
UIImage *normalHogSprite;
NSArray *secondaryItems;
BOOL isWriteNeeded;
HogHatViewController *hogHatViewController;
GravesViewController *gravesViewController;
VoicesViewController *voicesViewController;
FortsViewController *fortsViewController;
FlagsViewController *flagsViewController;
LevelViewController *levelViewController;
}
@property (nonatomic,retain) NSMutableDictionary *teamDictionary;
@property (nonatomic,retain) UITextField *textFieldBeingEdited;
@property (nonatomic,retain) NSString *teamName;
@property (nonatomic,retain) UIImage *normalHogSprite;
@property (nonatomic,retain) NSArray *secondaryItems;
-(void) writeFile;
-(void) setWriteNeeded;
@end