project_files/HedgewarsMobile/Classes/SDL_uikitappdelegate.h
author koda
Tue, 19 Oct 2010 23:58:27 +0200
changeset 3983 aa24192417a8
parent 3971 5c82ee165ed5
child 4354 c4e1820fa792
permissions -rw-r--r--
use labels instead of images, should save ram and space

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2010 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#import <UIKit/UIKit.h>

@class MainMenuViewController;

@interface SDLUIKitDelegate:NSObject<UIApplicationDelegate> {
    MainMenuViewController *mainViewController;
    UIWindow *uiwindow;
    UIWindow *secondWindow;
    BOOL isInGame;
}

@property (assign) BOOL isInGame;
@property (nonatomic,retain) MainMenuViewController *mainViewController;
@property (nonatomic,retain) UIWindow *uiwindow;
@property (nonatomic,retain) UIWindow *secondWindow;

+(SDLUIKitDelegate *)sharedAppDelegate;
-(void) startSDLgame:(NSDictionary *)gameDictionary;
-(void) displayOverlayLater:(id) object;

@end