gameServer/Opts.hs
author koda
Tue, 18 Dec 2012 03:07:45 +0100
changeset 8310 a98c349bc06b
parent 5210 a5329e52a71b
child 10460 8dcea9087d75
permissions -rw-r--r--
minor adjustments to libengine, moc is correctly created as definitions are set before calling it, params are better numbered and we don't subclass qthread but rather use moveToThread()

{-# LANGUAGE CPP #-}
module Opts
(
    getOpts,
) where

import System.Environment
import System.Console.GetOpt
import Data.Maybe ( fromMaybe )
-------------------
import CoreTypes
import Utils

options :: [OptDescr (ServerInfo -> ServerInfo)]
options = [
    Option "p" ["port"] (ReqArg readListenPort "PORT") "listen on PORT",
    Option "d" ["dedicated"] (ReqArg readDedicated "BOOL") "start as dedicated (True or False)"
    ]

readListenPort
    , readDedicated
    :: String -> ServerInfo -> ServerInfo


readListenPort str opts = opts{listenPort = readPort}
    where
        readPort = fromInteger $ fromMaybe 46631 (maybeRead str :: Maybe Integer)

readDedicated str opts = opts{isDedicated = readDed}
    where
        readDed = fromMaybe True (maybeRead str :: Maybe Bool)

getOpts :: ServerInfo -> IO ServerInfo
getOpts opts = do
    args <- getArgs
    case getOpt Permute options args of
        (o, [], []) -> return $ foldr ($) opts{runArgs = args} o
        (_,_,errs) -> ioError (userError (concat errs ++ usageInfo header options))
    where header = "Usage: hedgewars-server [OPTION...]"