MapModel converted to QStandardItemList; separators fixed; changed used data format (human-readable struct instead of magic list) for map info in HwMapContainer (+ various small cleanups in that class)
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2006-2007 Igor Ulyanov <iulyanov@gmail.com>
* Copyright (c) 2007-2012 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
/**
* @file
* @brief MapModel class definition
*/
#ifndef HEDGEWARS_MAPMODEL_H
#define HEDGEWARS_MAPMODEL_H
#include <QStandardItemModel>
#include <QStringList>
#include <QTextStream>
#include <QMap>
#include <QIcon>
#include <QComboBox>
#include "DataManager.h"
/**
* @brief A model listing available themes
*
* @author sheepluva
* @since 0.9.18
*/
class MapModel : public QStandardItemModel
{
Q_OBJECT
public:
enum MapType {
Invalid,
GeneratedMap,
GeneratedMaze,
HandDrawnMap,
MissionMap,
StaticMap
};
struct MapInfo
{
MapType type;
QString name;
QString theme;
quint32 limit;
QString scheme;
QString weapons;
};
int missionCount() const;
public slots:
/// reloads the maps from the DataManager
void loadMaps();
private:
int m_nMissions;
QStandardItem * infoToItem(
const QIcon & icon,
const QString caption,
MapType type = Invalid,
QString name = "",
QString theme = "",
quint32 limit = 0,
QString scheme = "",
QString weapons = "") const;
};
Q_DECLARE_METATYPE(MapModel::MapInfo)
#endif // HEDGEWARS_MAPMODEL_H