misc/libphysfs/lzma/CPP/7zip/UI/Common/UpdatePair.h
author Wuzzy <almikes@aol.com>
Sat, 22 Apr 2017 20:37:51 +0200
changeset 12309 95cd64676f73
parent 12218 bb5522e88ab2
permissions -rw-r--r--
Backed out changeset 071a05275798 Reason: Can't switch weapon forwards while preventing slipping, or while doing precise aiming

// UpdatePair.h

#ifndef __UPDATE_PAIR_H
#define __UPDATE_PAIR_H

#include "DirItem.h"
#include "UpdateAction.h"

#include "../../Archive/IArchive.h"

struct CUpdatePair
{
  NUpdateArchive::NPairState::EEnum State;
  int ArchiveItemIndex;
  int DirItemIndex;
};

void GetUpdatePairInfoList(
    const CObjectVector<CDirItem> &dirItems,
    const CObjectVector<CArchiveItem> &archiveItems,
    NFileTimeType::EEnum fileTimeType,
    CObjectVector<CUpdatePair> &updatePairs);

#endif