misc/libphysfs/lzma/CPP/7zip/UI/Common/UpdateAction.cpp
author Wuzzy <almikes@aol.com>
Sat, 22 Apr 2017 20:37:51 +0200
changeset 12309 95cd64676f73
parent 12218 bb5522e88ab2
permissions -rw-r--r--
Backed out changeset 071a05275798 Reason: Can't switch weapon forwards while preventing slipping, or while doing precise aiming

// UpdateAction.cpp

#include "StdAfx.h"

#include "UpdateAction.h"

namespace NUpdateArchive {

const CActionSet kAddActionSet = 
{
  NPairAction::kCopy,
  NPairAction::kCopy,
  NPairAction::kCompress,
  NPairAction::kCompress,
  NPairAction::kCompress,
  NPairAction::kCompress,
  NPairAction::kCompress
};

const CActionSet kUpdateActionSet = 
{
  NPairAction::kCopy,
  NPairAction::kCopy,
  NPairAction::kCompress,
  NPairAction::kCopy,
  NPairAction::kCompress,
  NPairAction::kCopy,
  NPairAction::kCompress
};

const CActionSet kFreshActionSet = 
{
  NPairAction::kCopy,
  NPairAction::kCopy,
  NPairAction::kIgnore,
  NPairAction::kCopy,
  NPairAction::kCompress,
  NPairAction::kCopy,
  NPairAction::kCompress
};

const CActionSet kSynchronizeActionSet = 
{
  NPairAction::kCopy,
  NPairAction::kIgnore,
  NPairAction::kCompress,
  NPairAction::kCopy,
  NPairAction::kCompress,
  NPairAction::kCopy,
  NPairAction::kCompress,
};

const CActionSet kDeleteActionSet = 
{
  NPairAction::kCopy,
  NPairAction::kIgnore,
  NPairAction::kIgnore,
  NPairAction::kIgnore,
  NPairAction::kIgnore,
  NPairAction::kIgnore,
  NPairAction::kIgnore
};

}