Backed out
changeset 071a05275798
Reason: Can't switch weapon forwards while preventing slipping, or while doing precise aiming
// DirItem.h
#ifndef __DIR_ITEM_H
#define __DIR_ITEM_H
#include "Common/MyString.h"
#include "Common/Types.h"
struct CDirItem
{
UInt32 Attributes;
FILETIME CreationTime;
FILETIME LastAccessTime;
FILETIME LastWriteTime;
UInt64 Size;
UString Name;
UString FullPath;
bool IsDirectory() const { return (Attributes & FILE_ATTRIBUTE_DIRECTORY) != 0 ; }
};
struct CArchiveItem
{
bool IsDirectory;
// DWORD Attributes;
// NWindows::NCOM::CPropVariant LastWriteTime;
FILETIME LastWriteTime;
bool SizeIsDefined;
UInt64 Size;
UString Name;
bool Censored;
int IndexInServer;
};
#endif