Backed out
changeset 071a05275798
Reason: Can't switch weapon forwards while preventing slipping, or while doing precise aiming
// StreamUtils.h
#ifndef __STREAMUTILS_H
#define __STREAMUTILS_H
#include "../IStream.h"
HRESULT ReadStream(ISequentialInStream *stream, void *data, UInt32 size, UInt32 *processedSize);
HRESULT WriteStream(ISequentialOutStream *stream, const void *data, UInt32 size, UInt32 *processedSize);
#endif