author | nemo |
Sat, 23 Jun 2012 21:37:47 -0400 | |
changeset 7270 | 93e92e82d5c8 |
parent 5616 | a96231121eac |
child 8349 | a1dbe148f10f |
permissions | -rw-r--r-- |
-- Library for localizing strings in lua scripts local lang = loadfile(GetUserDataPath() .. "Locale/" .. tostring(L) .. ".lua") if lang ~= nil then lang() else lang = loadfile(GetDataPath() .. "Locale/" .. tostring(L) .. ".lua") if lang ~= nil then lang() end end function loc(text) if lang ~= nil and locale ~= nil and locale[text] ~= nil then return locale[text] else return text end end