share/hedgewars/Data/Shaders/default.fs
author Wuzzy <almikes@aol.com>
Sat, 09 Apr 2016 07:40:15 +0200
changeset 12001 936ac92cb67a
parent 11800 2028bd2a6c5b
child 12884 286e170f4f6b
permissions -rw-r--r--
HedgeEditor: Improve graphics on girder/rubber placement

precision mediump float;

uniform sampler2D tex0;
uniform vec4 tint;
uniform bool enableTexture;

varying vec2 tex;


void main()
{
    if(enableTexture){
        gl_FragColor = texture2D(tex0, tex) * tint;
    }else{
        gl_FragColor = tint;
    }
}