QTfrontend/team.cpp
author nemo
Tue, 30 Mar 2010 13:33:01 +0000
changeset 3173 909b28b1b61a
parent 3159 e5eff81d7635
child 3236 4ab3917d7d44
permissions -rw-r--r--
This map has always been broken. This variant makes it slightly less broken (although something changed on the ceiling might prevent hiding on pixels on the slope). What will finally fix it is either moving nets closer together or adding angle bounce to hedgehogs or some other layout that prevents hiding.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2005-2007, 2009 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#include <QFile>
#include <QTextStream>
#include <QApplication>
#include <QStringList>
#include <QLineEdit>
#include <QCryptographicHash>
#include "team.h"
#include "hwform.h"
#include "pages.h"
#include "hwconsts.h"
#include "hats.h"

HWTeam::HWTeam(const QString & teamname) :
    difficulty(0),
    numHedgehogs(4),
    m_isNetTeam(false)
{
    TeamName = teamname;
    OldTeamName = TeamName;
    for (int i = 0; i < 8; i++)
    {
        HHName[i].sprintf("hedgehog %d", i);
        HHHat[i] = "NoHat";
    }
    Grave = "Statue";
    Fort = "Plane";
    Voicepack = "Default";
    Flag = "hedgewars";
    for(int i = 0; i < BINDS_NUMBER; i++)
    {
        binds[i].action = cbinds[i].action;
        binds[i].strbind = cbinds[i].strbind;
    }
}

HWTeam::HWTeam(const QStringList& strLst) :
  numHedgehogs(4),
  m_isNetTeam(true)
{
    // net teams are configured from QStringList
    if(strLst.size() != 23) throw HWTeamConstructException();
    TeamName = strLst[0];
    Grave = strLst[1];
    Fort = strLst[2];
    Voicepack = strLst[3];
    Flag = strLst[4];
    Owner = strLst[5];
    difficulty = strLst[6].toUInt();
    for(int i = 0; i < 8; i++)
    {
        HHName[i]=strLst[i * 2 + 7];
        HHHat[i]=strLst[i * 2 + 8];
// Somehow claymore managed an empty hat.  Until we figure out how, this should avoid a repeat
// Checking net teams is probably pointless, but can't hurt.
        if (HHHat[i].length() == 0) HHHat[i] = "NoHat"; 
    }
}

HWTeam::HWTeam() :
  difficulty(0),
  numHedgehogs(4),
  m_isNetTeam(false)
{
    TeamName = QString("Team");
    for (int i = 0; i < 8; i++)
    {
        HHName[i].sprintf("hedgehog %d", i);
        HHHat[i] = "NoHat";
    }

    Grave = QString("Simple"); // default
    Fort = QString("Island"); // default
    Voicepack = "Default";
    Flag = "hedgewars";

    for(int i = 0; i < BINDS_NUMBER; i++)
    {
        binds[i].action = cbinds[i].action;
        binds[i].strbind = cbinds[i].strbind;
    }
}


bool HWTeam::LoadFromFile()
{
    numHedgehogs=4;
    QFile cfgfile(cfgdir->absolutePath() + "/" + TeamName + ".cfg");
    if (!cfgfile.open(QIODevice::ReadOnly)) return false;
    QTextStream stream(&cfgfile);
    stream.setCodec("UTF-8");
    QString str;
    QString action;

    while (!stream.atEnd())
    {
        str = stream.readLine();
        if (str.startsWith(";")) continue;
        /*if (str.startsWith("name team "))
        {
            str.remove(0, 10);
            TeamName = str;
        } else*/
        if (str.startsWith("name hh"))
        {
            str.remove(0, 7);
            long i = str.left(1).toLong();
            if ((i < 0) || (i > 7)) continue;
            str.remove(0, 2);
            HHName[i] = str;
        } else
        if (str.startsWith("hat"))
        {
            str.remove(0, 3);
            long i = str.left(1).toLong();
            if ((i < 0) || (i > 7)) continue;
            str.remove(0, 2);
            HHHat[i] = str;
// Somehow claymore managed an empty hat.  Until we figure out how, this should avoid a repeat
            if (HHHat[i].length() == 0) HHHat[i] = "NoHat"; 
        } else
        if (str.startsWith("grave "))
        {
            str.remove(0, 6);
            Grave = str;
        } else
        if (str.startsWith("fort "))
        {
            str.remove(0, 5);
            Fort = str;
        } else
        if (str.startsWith("flag "))
        {
            str.remove(0, 5);
            Flag = str;
        } else
        if (str.startsWith("voicepack "))
        {
            str.remove(0, 10);
            Voicepack = str;
        } else
        if (str.startsWith("bind "))
        {
            str.remove(0, 5);
            action = str.section(' ', 1);
            str = str.section(' ', 0, 0);
            str.truncate(15);
            for (int i = 0; i < BINDS_NUMBER; i++)
                if (action == binds[i].action)
                {
                    binds[i].strbind = str;
                    break;
                }
        } else
        if (str.startsWith("difficulty "))
        {
          str.remove(0, 11);
          difficulty=str.toUInt();
          if (difficulty>5) difficulty=0; // this shouldn't normally happen
        }
    }
    cfgfile.close();
    return true;
}

bool HWTeam::DeleteFile()
{
    if(m_isNetTeam)
        return false;

    QFile cfgfile(cfgdir->absolutePath() + "/" + TeamName + ".cfg");
    cfgfile.remove();

        
    return true;
}

bool HWTeam::SaveToFile()
{
    if (OldTeamName != TeamName)
    {
        QFile cfgfile(cfgdir->absolutePath() + "/" + OldTeamName + ".cfg");
        cfgfile.remove();
        OldTeamName = TeamName;
    }
    QFile cfgfile(cfgdir->absolutePath() + "/" + TeamName + ".cfg");
    if (!cfgfile.open(QIODevice::WriteOnly)) return false;
    QTextStream stream(&cfgfile);
    stream.setCodec("UTF-8");
    stream << "; Generated by Hedgewars, do not modify" << endl;
    stream << "name team " << TeamName << endl;
    for (int i = 0; i < 8; i++)
    {
        stream << "name hh" << i << " " << HHName[i] << endl;
        stream << "hat" << i << " " << HHHat[i] << endl;
    }
    stream << "grave " << Grave << endl;
    stream << "fort " << Fort << endl;
    stream << "voicepack " << Voicepack << endl;
    stream << "flag " << Flag << endl;
    for(int i = 0; i < BINDS_NUMBER; i++)
    {
        stream << "bind " << binds[i].strbind << " " << binds[i].action << endl;
    }
    stream << "difficulty " << difficulty << endl;
    cfgfile.close();
    return true;
}

void HWTeam::SetToPage(HWForm * hwform)
{
    hwform->ui.pageEditTeam->TeamNameEdit->setText(TeamName);
    hwform->ui.pageEditTeam->CBTeamLvl->setCurrentIndex(difficulty);
    for(int i = 0; i < 8; i++)
    {
         hwform->ui.pageEditTeam->HHNameEdit[i]->setText(HHName[i]);
         if (HHHat[i].startsWith("Reserved"))
            hwform->ui.pageEditTeam->HHHats[i]->setCurrentIndex(hwform->ui.pageEditTeam->HHHats[i]->findData("Reserved "+HHHat[i].remove(0,40), Qt::DisplayRole));
         else
            hwform->ui.pageEditTeam->HHHats[i]->setCurrentIndex(hwform->ui.pageEditTeam->HHHats[i]->findData(HHHat[i], Qt::DisplayRole));
    }
    hwform->ui.pageEditTeam->CBGrave->setCurrentIndex(hwform->ui.pageEditTeam->CBGrave->findText(Grave));
    hwform->ui.pageEditTeam->CBFlag->setCurrentIndex(hwform->ui.pageEditTeam->CBFlag->findText(Flag));

    hwform->ui.pageEditTeam->CBFort->setCurrentIndex(hwform->ui.pageEditTeam->CBFort->findText(Fort));
    hwform->ui.pageEditTeam->CBVoicepack->setCurrentIndex(hwform->ui.pageEditTeam->CBVoicepack->findText(Voicepack));
    //hwform->ui.pageEditTeam->CBFort_activated(Fort);

    for(int i = 0; i < BINDS_NUMBER; i++)
    {
        hwform->ui.pageEditTeam->CBBind[i]->setCurrentIndex(hwform->ui.pageEditTeam->CBBind[i]->findData(binds[i].strbind));
    }
}

void HWTeam::GetFromPage(HWForm * hwform)
{
    TeamName  = hwform->ui.pageEditTeam->TeamNameEdit->text();
    difficulty = hwform->ui.pageEditTeam->CBTeamLvl->currentIndex();
    for(int i = 0; i < 8; i++)
    {
        HHName[i] = hwform->ui.pageEditTeam->HHNameEdit[i]->text();
        if (hwform->ui.pageEditTeam->HHHats[i]->currentText().startsWith("Reserved"))
            HHHat[i] = "Reserved"+playerHash+hwform->ui.pageEditTeam->HHHats[i]->currentText().remove(0,9);
        else
            HHHat[i] = hwform->ui.pageEditTeam->HHHats[i]->currentText();
    }

    Grave = hwform->ui.pageEditTeam->CBGrave->currentText();
    Fort = hwform->ui.pageEditTeam->CBFort->currentText();
    Voicepack = hwform->ui.pageEditTeam->CBVoicepack->currentText();
    Flag = hwform->ui.pageEditTeam->CBFlag->currentText();
    for(int i = 0; i < BINDS_NUMBER; i++)
    {
        binds[i].strbind = hwform->ui.pageEditTeam->CBBind[i]->itemData(hwform->ui.pageEditTeam->CBBind[i]->currentIndex()).toString();
    }
}

QStringList HWTeam::TeamGameConfig(quint32 InitHealth) const
{
    QStringList sl;
    if (m_isNetTeam)
    {
        sl.push_back(QString("eaddteam %3 %1 %2").arg(teamColor.rgb() & 0xffffff).arg(TeamName).arg(QString(QCryptographicHash::hash(Owner.toLatin1(), QCryptographicHash::Md5).toHex())));
        sl.push_back("erdriven");
    }
    else sl.push_back(QString("eaddteam %3 %1 %2").arg(teamColor.rgb() & 0xffffff).arg(TeamName).arg(playerHash));

    sl.push_back(QString("egrave " + Grave));
    sl.push_back(QString("efort " + Fort));
    sl.push_back(QString("evoicepack " + Voicepack));
    sl.push_back(QString("eflag " + Flag));

    if (!m_isNetTeam)
        for(int i = 0; i < BINDS_NUMBER; i++)
            if(!binds[i].strbind.isEmpty())
                sl.push_back(QString("ebind " + binds[i].strbind + " " + binds[i].action));

    for (int t = 0; t < numHedgehogs; t++)
    {
      sl.push_back(QString("eaddhh %1 %2 %3")
               .arg(QString::number(difficulty),
                QString::number(InitHealth),
                HHName[t]));
      sl.push_back(QString("ehat %1")
               .arg(HHHat[t]));
    }
    return sl;
}

bool HWTeam::isNetTeam() const
{
  return m_isNetTeam;
}


bool HWTeam::operator==(const HWTeam& t1) const {
  return TeamName==t1.TeamName;
}

bool HWTeam::operator<(const HWTeam& t1) const {
  return TeamName<t1.TeamName; // if names are equal - test if it is net team
}