Fix DrawHLinesExplosions setting invalid map pixels if called at wrap world edge
This caused an errror message after the game when using hammer or pickhammer at wrap world edge.
#ifndef _FPCRTL_SYSUTILS_H_
#define _FPCRTL_SYSUTILS_H_
#include "Types.h"
// EFFECTS: return the current date time in pascal notation
// http://www.merlyn.demon.co.uk/del-prgg.htm#TDT
TDateTime fpcrtl_now();
#define now fpcrtl_now
#define Now fpcrtl_now
// EFFECTS: return the current time
// http://www.merlyn.demon.co.uk/del-prgg.htm#TDT
TDateTime fpcrtl_time();
// EFFECTS: return the current date
// http://www.merlyn.demon.co.uk/del-prgg.htm#TDT
TDateTime fpcrtl_date();
#define date fpcrtl_date
#define Date fpcrtl_date
// EFFECTS: Trim strips blank characters (spaces) at the beginning and end of S
// and returns the resulting string. Only #32 characters are stripped.
// If the string contains only spaces, an empty string is returned.
string255 fpcrtl_trim(string255 s);
#define trim fpcrtl_trim
#define Trim fpcrtl_trim
Integer fpcrtl_strToInt(string255 s);
#define StrToInt fpcrtl_strToInt
#define strToInt fpcrtl_strToInt
string255 fpcrtl_extractFileDir(string255 f);
#define fpcrtl_ExtractFileDir fpcrtl_extractFileDir
string255 fpcrtl_extractFileName(string255 f);
#define fpcrtl_ExtractFileName fpcrtl_extractFileName
string255 fpcrtl_strPas(PChar);
#define fpcrtl_StrPas fpcrtl_strPas
#endif