CMakeLists.txt
author Wolfgang Steffens <WolfgangSteff@gmail.com>
Tue, 10 Jul 2012 11:08:35 +0200
changeset 7304 8b3575750cd2
parent 7264 4c438ad3eddc
child 7397 833fc211ca2d
permissions -rw-r--r--
Added auto cropping to atlasing Added splitting of animation sheets to frames and auto crop the frames. Fixed some atlas blitting issues. Vertex coords are still improper tho for auto cropped frames

project(hedgewars)


#initialise cmake environment
cmake_minimum_required(VERSION 2.6.0 FATAL_ERROR)
FOREACH(policy CMP0003 CMP0012)
    IF(POLICY ${policy})
        CMAKE_POLICY(SET ${policy} NEW)
    ENDIF()
ENDFOREACH()
set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake_modules)


#detect Mercurial revision (if present)
set(version_suffix "-dev") #UNSET THIS VARIABLE AT RELEASE TIME
set(HGCHANGED "")
IF(version_suffix MATCHES "-dev")
    set(HW_DEV true)
    IF (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/.hg)
        FIND_PROGRAM(HGCOMMAND hg)
        IF(HGCOMMAND)
            exec_program(${HGCOMMAND}
                     ARGS identify -in ${CMAKE_CURRENT_SOURCE_DIR}
                     OUTPUT_VARIABLE version_suffix
                     )
            STRING(REGEX REPLACE "[^+]" "" HGCHANGED ${version_suffix})
            STRING(REGEX REPLACE "([0-9a-zA-Z]+)(.*) ([0-9]+)(.*)" "\\3-\\1" version_suffix ${version_suffix})
            IF (HGCHANGED)
                MESSAGE(STATUS "Building revision ${version_suffix} (SOURCE CODE MODIFIED)")
            ELSE()
                MESSAGE(STATUS "Building revision ${version_suffix}")
            ENDIF()
            set(version_suffix "-${version_suffix}")
        ENDIF()
    ENDIF()
ELSE()
    set(HW_DEV false)
ENDIF()


#versioning
set(CPACK_PACKAGE_VERSION_MAJOR 0)
set(CPACK_PACKAGE_VERSION_MINOR 9)
set(CPACK_PACKAGE_VERSION_PATCH 18${version_suffix})
set(HEDGEWARS_PROTO_VER 42)
set(HEDGEWARS_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}")


#set some safe values
IF(NOT BUILD_ENGINE_LIBRARY)
    SET(BUILD_ENGINE_LIBRARY 0)
ENDIF(NOT BUILD_ENGINE_LIBRARY)
set(target_dir "bin")

#bundle .app setup
if(APPLE OR CROSSAPPLE)
    #paths for creating the bundle
    set(bundle_name Hedgewars.app)
    set(frameworks_dir ${bundle_name}/Contents/Frameworks/)
    set(CMAKE_INSTALL_PREFIX ${bundle_name}/Contents/MacOS/)
    set(DATA_INSTALL_DIR "../Resources/")
    set(target_dir ".")
    set(minimum_macosx_version "10.6")
endif()

if(APPLE)
    set(CMAKE_FIND_FRAMEWORK "FIRST")

    #what system are we building for
    set(minimum_macosx_version $ENV{MACOSX_DEPLOYMENT_TARGET})

    #detect on which system we are: if sw_vers cannot be found for any reason (re)use minimum_macosx_version
    find_program(sw_vers sw_vers)
    if(sw_vers)
        exec_program(${sw_vers} ARGS "-productVersion" OUTPUT_VARIABLE current_macosx_version)
        string(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" current_macosx_version ${current_macosx_version})
        else()
        if(NOT minimum_macosx_version)
            message(FATAL_ERROR "sw_vers not found! Need explicit MACOSX_DEPLOYMENT_TARGET variable set")
        else()
            set(current_macosx_version ${minimum_macosx_version})
        endif()
    endif()

    #if nothing is set, we deploy only for the current system
    if(NOT minimum_macosx_version)
        set(minimum_macosx_version ${current_macosx_version})
    endif()

    #lower systems don't have enough processing power anyways
    if (minimum_macosx_version LESS "10.4")
        message(FATAL_ERROR "Hedgewars is not supported on Mac OS X pre-10.4")
    endif()

    #workaround for http://playcontrol.net/ewing/jibberjabber/big_behind-the-scenes_chang.html#SDL_mixer (Update 2)
    if(current_macosx_version MATCHES "10.4")
        find_package(SDL_mixer REQUIRED)
        set(DYLIB_SMPEG "-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg")
        set(DYLIB_MIKMOD "-dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod")
        set(pascal_flags "-k${DYLIB_SMPEG}" "-k${DYLIB_MIKMOD}" ${pascal_flags})
        set(CMAKE_C_FLAGS "${DYLIB_SMPEG}" "${DYLIB_MIKMOD}" ${CMAKE_C_FLAGS})
    endif()

    #CMAKE_OSX_ARCHITECTURES and CMAKE_OSX_SYSROOT need to be set for universal binary and correct linking
    if(NOT CMAKE_OSX_ARCHITECTURES)
        if(current_macosx_version LESS "10.6")
            if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "powerpc*")
                set(CMAKE_OSX_ARCHITECTURES "ppc7400")
            else()
                set(CMAKE_OSX_ARCHITECTURES "i386")
            endif()
        else()
            set(CMAKE_OSX_ARCHITECTURES "x86_64")
        endif()
    endif()

    #CMAKE_OSX_SYSROOT is set at the system version we are supposed to build on
    #we need to provide the correct one when host and target differ
    if(NOT ${minimum_macosx_version} MATCHES ${current_macosx_version})
        if(minimum_macosx_version MATCHES "10.4")
            set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.4u.sdk/")
            set(CMAKE_C_COMPILER "gcc-4.0")
            set(CMAKE_CXX_COMPILER "g++-4.0")
        else()
            string(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" sdk_version ${minimum_macosx_version})
            set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX${sdk_version}.sdk/")
        endif()
    endif()

    #add user framework directory, other paths can be passed via FPFLAGS
    set(pascal_flags "-Ff~/Library/Frameworks" ${pascal_flags})
    #set deployment target
    set(pascal_flags "-k-macosx_version_min" "-k${minimum_macosx_version}" "-XR${CMAKE_OSX_SYSROOT}" ${pascal_flags})

    message(STATUS "Build system: Mac OS X ${current_macosx_version} with GCC:${CMAKE_C_COMPILER}")
    message(STATUS "Target system: Mac OS X ${minimum_macosx_version} for architecture(s):${CMAKE_OSX_ARCHITECTURES}")
endif(APPLE)


#build Debug only when explicitally set
if (NOT CMAKE_BUILD_TYPE)
    set (CMAKE_BUILD_TYPE RELEASE CACHE STRING "Choose the type of build, options are: Debug Release." FORCE)
endif (NOT CMAKE_BUILD_TYPE)

if(CMAKE_BUILD_TYPE MATCHES DEBUG OR CMAKE_BUILD_TYPE MATCHES "Debug" OR CMAKE_BUILD_TYPE MATCHES "debug")
    message(STATUS "Building Debug")
    set(Optz false)
else()
    message(STATUS "Building Release")
    set(Optz true)
endif()


#set default flags values for all projects
set(CMAKE_C_FLAGS "-pipe ${CMAKE_C_FLAGS}")
set(CMAKE_C_FLAGS_RELEASE "-w -Os -fomit-frame-pointer ${CMAKE_C_FLAGS_RELEASE}")
set(CMAKE_C_FLAGS_DEBUG "-Wall -O0 -g -DDEBUG ${CMAKE_C_FLAGS_DEBUG}")
set(CMAKE_CXX_FLAGS ${CMAKE_C_FLAGS})
set(CMAKE_CXX_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE})
set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG})

separate_arguments(fpflags_full UNIX_COMMAND ${FPFLAGS})
set(pascal_flags ${fpflags_full} "-B" "-FE../bin" "-Cs2000000" "-vewn" "-dDEBUGFILE" ${pascal_flags})
separate_arguments(ghflags_full UNIX_COMMAND ${GHFLAGS})
set(haskell_flags "-O2" ${haskell_flags} ${ghflags_full})

if(Optz)
#    set(pascal_flags "-O3" "-OpPENTIUM4" "-CfSSE3" "-Xs" "-Si" ${pascal_flags})
    set(pascal_flags "-Os" "-Ooregvar" "-Xs" "-Si" ${pascal_flags})
    set(haskell_flags "-w" "-fno-warn-unused-do-bind" ${haskell_flags})
else(Optz)
    set(pascal_flags "-O-" "-g" "-gl" "-gv" "-Ct" ${pascal_flags})
    set(haskell_flags "-Wall" "-debug" "-dcore-lint" "-fno-warn-unused-do-bind" ${haskell_flags})
endif(Optz)


if(DEFINED DATA_INSTALL_DIR)
    set(SHAREPATH ${DATA_INSTALL_DIR}/hedgewars/)
else()
    set(SHAREPATH share/hedgewars/)
endif()
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)


if(NOT NOSERVER)
    if(GHC)
        set(ghc_executable ${GHC})
    else()
        find_program(ghc_executable ghc)
    endif()

    if(ghc_executable)
        set(HAVE_NETSERVER true)
        add_subdirectory(gameServer)
    else()
        message(STATUS "No GHC executable found, server will not be built")
        set(HAVE_NETSERVER false)
    endif()
else()
    message(STATUS "Server will not be built per user request")
    set(HAVE_NETSERVER false)
endif()

find_package(Lua)
if(LUA_FOUND)
    message(STATUS "Lua library is present on your system (${LUA_DEFAULT})")
else()
    message(STATUS "Lua library not found, building bundled dependency")
    add_subdirectory(misc/liblua)
    #linking with liblua.a requires system readline -- this works everywhere, right?
    if(WIN32)
        set(pascal_flags "-k${CMAKE_BINARY_DIR}/bin/liblua.dll.a" "-k-lreadline" ${pascal_flags})
    else()
        set(pascal_flags "-k${CMAKE_BINARY_DIR}/bin/liblua.a" "-k-lreadline" ${pascal_flags})
    endif()
endif()

add_subdirectory(hedgewars)


#run cmake -DANDROID=1 to enable this
if(ANDROID)
    add_subdirectory(project_files/Android-build)
endif()


if(NOT (BUILD_ENGINE_LIBRARY OR ANDROID))
    add_subdirectory(bin)
    add_subdirectory(misc/quazip)
    add_subdirectory(QTfrontend)
    add_subdirectory(share)
    add_subdirectory(tools)
endif()


# CPack variables
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Hedgewars, a free turn-based strategy")
set(CPACK_PACKAGE_VENDOR "Hedgewars Project")
set(CPACK_PACKAGE_FILE_NAME "hedgewars-${HEDGEWARS_VERSION}")
set(CPACK_SOURCE_PACKAGE_FILE_NAME "hedgewars-src-${HEDGEWARS_VERSION}")
set(CPACK_SOURCE_GENERATOR "TBZ2")
set(CPACK_PACKAGE_EXECUTABLES "hedgewars" "hedgewars")
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/COPYING")
set(CPACK_PACKAGE_INSTALL_DIRECTORY "Hedgewars ${HEDGEWARS_VERSION}")

if(WIN32 AND NOT UNIX)
    set(CPACK_NSIS_DISPLAY_NAME "Hedgewars")
    set(CPACK_NSIS_HELP_LINK "http://www.hedgewars.org/")
    set(CPACK_NSIS_URL_INFO_ABOUT "http://www.hedgewars.org/")
    set(CPACK_NSIS_CONTACT "unC0Rr@gmail.com")
    set(CPACK_NSIS_MODIFY_PATH OFF)
    set(CPACK_GENERATOR "ZIP;NSIS")
    set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "hedgewars")
else(WIN32 AND NOT UNIX)
    set(CPACK_STRIP_FILES "bin/hedgewars;bin/hwengine")
endif(WIN32 AND NOT UNIX)

set(CPACK_SOURCE_IGNORE_FILES
    "~"
    "\\\\.hg"
    "\\\\.svn"
    "\\\\.exe$"
    "\\\\.a$"
    "\\\\.dll$"
    "\\\\.xcf$"
    "\\\\.cxx$"
    "\\\\.db$"
    "\\\\.dof$"
    "\\\\.layout$"
    "\\\\.zip$"
    "\\\\.gz$"
    "\\\\.bz2$"
    "\\\\.tmp$"
    "\\\\.core$"
    "\\\\.sh$"
    "\\\\.sifz$"
    "\\\\.svg$"
    "\\\\.svgz$"
    "\\\\.ppu$"
    "\\\\.psd$"
    "\\\\.o$"
    "Makefile"
    "Doxyfile"
    "CMakeFiles"
    "debug"
    "release$"
    "Debug$"
    "Release$"
    "proto\\\\.inc$"
    "hwconsts\\\\.cpp$"
    "playlist\\\\.inc$"
    "CPack"
    "cmake_install\\\\.cmake$"
    "config\\\\.inc$"
    "hwengine\\\\.desktop$"
    "CMakeCache\\\\.txt$"
#    "^${CMAKE_CURRENT_SOURCE_DIR}/misc/libopenalbridge"
#    "^${CMAKE_CURRENT_SOURCE_DIR}/misc/libfreetype"
    "^${CMAKE_CURRENT_SOURCE_DIR}/misc/liblua"
#    "^${CMAKE_CURRENT_SOURCE_DIR}/misc/libtremor"
    "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/HedgewarsMobile/"
    "^${CMAKE_CURRENT_SOURCE_DIR}/bin/[a-z]"
    "^${CMAKE_CURRENT_SOURCE_DIR}/tools/templates"
    "^${CMAKE_CURRENT_SOURCE_DIR}/doc"
    "^${CMAKE_CURRENT_SOURCE_DIR}/templates"
    "^${CMAKE_CURRENT_SOURCE_DIR}/Graphics"
    "^${CMAKE_CURRENT_SOURCE_DIR}/realtest"
    "^${CMAKE_CURRENT_SOURCE_DIR}/tmp"
    "^${CMAKE_CURRENT_SOURCE_DIR}/utils"
    "^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Maps/test"
    "^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Themes/ethereal"
    "^${CMAKE_CURRENT_SOURCE_DIR}/install_manifest.txt"
    "^${CMAKE_CURRENT_SOURCE_DIR}/CMakeCache.txt"
    "^${CMAKE_CURRENT_SOURCE_DIR}/hedgewars\\\\."
)

include(CPack)