hedgewars/pas2cSystem.pas
author dag10 <gottlieb.drew@gmail.com>
Wed, 16 Jan 2013 18:34:43 -0500
changeset 8393 85bd6c7b2641
parent 7616 dcda1c2b77e4
child 8026 4a4f21070479
permissions -rw-r--r--
Can now change theme for static and mission maps. Fixed mission map descriptions that had commas which broke them. Now, you must escape commas in map descriptions. Made bgwidget repaint on animation tick to avoid buffer-not-clearing issue with widgets that change overtop the background leaving a ghost image of the widget's previous state. Generated map is now the default map in the mapconfig widget.

system;

type 
    Integer = integer;
    LongInt = integer;
    LongWord = integer;
    Cardinal = integer;
    PtrInt = integer;
    Word = integer;
    Byte = integer;
    SmallInt = integer;
    ShortInt = integer;
    QWord = integer;
    GLint = integer;
    GLuint = integer;
    int = integer;
    size_t = integer;

    pointer = pointer;

    float = float;
    single = float;
    double = float;
    real = float;
    extended = float;
    GLfloat = float;

    boolean = boolean;
    LongBool = boolean;

    string = string;
    shortstring = string;
    ansistring = string;
    widechar = string;

    char = char;
    PChar = ^char;
    PPChar = ^Pchar;
    
    PByte = ^Byte;
    PWord = ^Word;
    PLongInt = ^LongInt;
    PLongWord = ^LongWord;
    PInteger = ^Integer;
    
    Handle = integer;

    png_structp = pointer;
    png_size_t = integer;

var 
    false, true: boolean;
    
    write, writeLn, read, readLn: procedure;
    
    StrLen, ord, Succ, Pred : function : integer;
    inc, dec, Low, High, Lo, Hi : function : integer;
    odd, even : function : boolean;

    Now : function : integer;

    new, dispose, FillChar, Move : procedure;

    trunc, round : function : integer;
    abs, sqr : function : integer;

    StrPas, FormatDateTime, copy, delete, str, pos, trim, LowerCase : function : shortstring;
    Length, StrToInt : function : integer;
    SetLength, val : procedure;
    _pchar : function : PChar;
    pchar2str : function : string;
    memcpy : procedure;

    assign, rewrite, reset, flush, BlockWrite, BlockRead, close : procedure;
    IOResult : integer;
    exit, break, halt, continue : procedure;
    TextFile, file : Handle;
    FileMode : integer;
    FileExists, DirectoryExists, eof : function : boolean;
    ExtractFileName : function : string;
    exitcode : integer;
    stdout, stderr : Handle;
    
    ParamCount : function : integer;
    ParamStr : function : string;

    sqrt, arctan2, cos, sin, power : function : float;
    pi : float;

    TypeInfo, GetEnumName : function : shortstring;

    UTF8ToUnicode, WrapText: function : shortstring;

    sizeof : function : integer;

    GetMem : function : pointer;
    FreeMem : procedure;
   
    glGetString : function : pchar;
 
    glBegin, glBindTexture, glBlendFunc, glClear, glClearColor,
    glColor4ub, glColorMask, glColorPointer, glDeleteTextures,
    glDisable, glDisableClientState, glDrawArrays, glEnable,
    glEnableClientState, glEnd, glGenTextures, glGetIntegerv,
    glHint, glLineWidth, glLoadIdentity, glMatrixMode, glPopMatrix,
    glPushMatrix, glReadPixels, glRotatef, glScalef, glTexCoord2f,
    glTexCoordPointer, glTexImage2D, glTexParameterf,
    glTexParameteri, glTranslatef, glVertex2d, glVertexPointer,
    glViewport, glext_LoadExtension, glDeleteRenderbuffersEXT,
    glDeleteFramebuffersEXT, glGenFramebuffersEXT,
    glGenRenderbuffersEXT, glBindFramebufferEXT, 
    glBindRenderbufferEXT, glRenderbufferStorageEXT,
    glFramebufferRenderbufferEXT, glFramebufferTexture2DEXT : procedure;

    GL_BGRA, GL_BLEND, GL_CLAMP_TO_EDGE, GL_COLOR_ARRAY,
    GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, GL_DEPTH_COMPONENT,
    GL_DITHER, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_LINEAR,
    GL_LINE_LOOP, GL_LINES, GL_LINE_SMOOTH, GL_LINE_STRIP,
    GL_MAX_TEXTURE_SIZE, GL_MODELVIEW, GL_ONE_MINUS_SRC_ALPHA,
    GL_PERSPECTIVE_CORRECTION_HINT, GL_PROJECTION, GL_QUADS,
    GL_RENDERER, GL_RGBA, GL_RGBA8, GL_SRC_ALPHA, GL_TEXTURE_2D,
    GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_MAG_FILTER,
    GL_TEXTURE_MIN_FILTER, GL_TEXTURE_PRIORITY, GL_TEXTURE_WRAP_S,
    GL_TEXTURE_WRAP_T, GL_TRIANGLE_FAN, GL_TRUE, GL_VENDOR,
    GL_VERSION, GL_VERTEX_ARRAY, GLenum,  GL_FRAMEBUFFER_EXT,
    GL_RENDERBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT,
    GL_COLOR_ATTACHMENT0_EXT, GL_FLOAT, GL_UNSIGNED_BYTE : integer;

    TThreadId : function : integer;
    BeginThread, ThreadSwitch : procedure;
    InterlockedIncrement, InterlockedDecrement : procedure;
    
    random : function : integer;
    randomize : procedure;
    
    Assigned : function : boolean;
    
    _strconcat, _strappend, _strprepend, _chrconcat : function : string;
    _strcompare, _strncompare, _strcomparec : function : boolean;

    png_structp, png_set_write_fn, png_get_io_ptr,
    png_get_libpng_ver, png_create_write_struct,
    png_create_info_struct, png_destroy_write_struct,
    png_write_row, png_set_ihdr, png_write_info,
    png_write_end : procedure;

    EnumToStr : function : string;