Autokick ignored players from game room on join. Needs testing.
diff -r 1fbe1c202501 Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj
--- a/Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj Mon Feb 07 10:40:21 2011 -0800
+++ b/Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj Fri Feb 18 00:09:03 2011 +0100
@@ -1603,11 +1603,15 @@
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
+ ARCHS = "$(ARCHS_STANDARD_32_BIT)";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
GCC_C_LANGUAGE_STANDARD = c99;
GCC_DEBUGGING_SYMBOLS = full;
+ GCC_THUMB_SUPPORT = NO;
+ GCC_VERSION = com.apple.compilers.llvmgcc42;
GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_UNUSED_VARIABLE = NO;
+ HEADER_SEARCH_PATHS = "\"$(SRCROOT)/../../include\"";
IPHONEOS_DEPLOYMENT_TARGET = 3.1;
ONLY_ACTIVE_ARCH = NO;
PREBINDING = NO;
@@ -1620,12 +1624,18 @@
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
- ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
+ ARCHS = "$(ARCHS_STANDARD_32_BIT)";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
GCC_C_LANGUAGE_STANDARD = c99;
+ GCC_OPTIMIZATION_LEVEL = s;
+ GCC_THUMB_SUPPORT = NO;
+ GCC_UNROLL_LOOPS = NO;
+ GCC_VERSION = com.apple.compilers.llvmgcc42;
GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_UNUSED_VARIABLE = NO;
+ HEADER_SEARCH_PATHS = "\"$(SRCROOT)/../../include\"";
IPHONEOS_DEPLOYMENT_TARGET = 3.1;
+ OTHER_CFLAGS = "";
PREBINDING = NO;
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
diff -r 1fbe1c202501 include/SDL_config_iphoneos.h
--- a/include/SDL_config_iphoneos.h Mon Feb 07 10:40:21 2011 -0800
+++ b/include/SDL_config_iphoneos.h Fri Feb 18 00:09:03 2011 +0100
@@ -119,7 +119,7 @@
/* enable iPhone version of Core Audio driver */
#define SDL_AUDIO_DRIVER_COREAUDIOIPHONE 1
/* Enable the dummy audio driver (src/audio/dummy/\*.c) */
-#define SDL_AUDIO_DRIVER_DUMMY 1
+#define SDL_AUDIO_DRIVER_DUMMY 0
/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
#define SDL_HAPTIC_DISABLED 1
@@ -140,15 +140,18 @@
/* Supported video drivers */
#define SDL_VIDEO_DRIVER_UIKIT 1
-#define SDL_VIDEO_DRIVER_DUMMY 1
+#define SDL_VIDEO_DRIVER_DUMMY 0
/* enable OpenGL ES */
#define SDL_VIDEO_OPENGL_ES 1
#define SDL_VIDEO_RENDER_OGL_ES 1
-#define SDL_VIDEO_RENDER_OGL_ES2 1
+#define SDL_VIDEO_RENDER_OGL_ES2 0
/* Enable system power support */
-#define SDL_POWER_UIKIT 1
+#define SDL_POWER_UIKIT 0
+
+/* enable joystick subsystem */
+#define SDL_JOYSTICK_DISABLED 1
/* enable iPhone keyboard support */
#define SDL_IPHONE_KEYBOARD 1
@@ -158,4 +161,7 @@
*/
#define SDL_IPHONE_MAX_GFORCE 5.0
+/* Tag to grab the uikit view from external code for further modification */
+#define SDL_VIEW_TAG 456987
+
#endif /* _SDL_config_iphoneos_h */
diff -r 1fbe1c202501 src/video/SDL_video.c
--- a/src/video/SDL_video.c Mon Feb 07 10:40:21 2011 -0800
+++ b/src/video/SDL_video.c Fri Feb 18 00:09:03 2011 +0100
@@ -1657,9 +1657,11 @@
SDL_MinimizeWindow(window);
}
+ /*
if (display->gamma && _this->SetDisplayGammaRamp) {
_this->SetDisplayGammaRamp(_this, display, display->saved_gamma);
}
+ */
if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN))
&& _this->SetWindowGrab) {
_this->SetWindowGrab(_this, window);
diff -r 1fbe1c202501 src/video/uikit/SDL_uikitopengles.m
--- a/src/video/uikit/SDL_uikitopengles.m Mon Feb 07 10:40:21 2011 -0800
+++ b/src/video/uikit/SDL_uikitopengles.m Fri Feb 18 00:09:03 2011 +0100
@@ -117,6 +117,7 @@
majorVersion: _this->gl_config.major_version];
data->view = view;
+ view.tag = SDL_VIEW_TAG;
/* add the view to our window */
[uiwindow addSubview: view ];