Engine:
* Identify gears in Lua using their unique id instead of their pointer address - this should keep training from crashing on x64 platforms
* Removed obsolete script call to "onTeamSetup" even before any script is loaded
[Desktop Entry]
Type=Application
Version=1.0
Encoding=UTF-8
Name=Hedgewars
GenericName=Fighting Hedgehogs
GenericName[tr]=Worms Benzeri Strateji Oyunu
GenericName[ru]=Битвы ежей
Icon=hedgewars.png
Exec=hedgewars
Terminal=false
StartupNotify=false
Categories=Application;Game;StrategyGame;