use mio;
use server::{
server::HWServer,
client::ClientId,
actions::{Action, Action::*}
};
use protocol::messages::{
HWProtocolMessage, HWServerMessage::*
};
use utils::is_name_illegal;
pub fn handle(server: & mut HWServer, client_id: ClientId, message: HWProtocolMessage) {
match message {
HWProtocolMessage::Nick(nick) => {
let actions;
{
let client = &mut server.clients[client_id];
debug!("{} {}", nick, is_name_illegal(&nick));
actions = if client.room_id != None {
unreachable!()
}
else if !client.nick.is_empty() {
vec![ProtocolError("Nickname already provided.".to_string())]
}
else if is_name_illegal(&nick) {
vec![ByeClient("Illegal nickname! Nicknames must be between 1-40 characters long, must not have a trailing or leading space and must not have any of these characters: $()*+?[]^{|}".to_string())]
}
else {
client.nick = nick.clone();
vec![Nick(nick).send_self().action(),
CheckRegistered]
};
}
server.react(client_id, actions);
},
HWProtocolMessage::Proto(proto) => {
let actions;
{
let client = &mut server.clients[client_id];
actions = if client.protocol_number != 0 {
vec![ProtocolError("Protocol already known.".to_string())]
}
else if proto == 0 {
vec![ProtocolError("Bad number.".to_string())]
}
else {
client.protocol_number = proto;
vec![Proto(proto).send_self().action(),
CheckRegistered]
};
}
server.react(client_id, actions);
},
_ => warn!("Incorrect command in logging-in state"),
}
}