- Fixed crash with sound turned off
- Decreased frequency of generating bad lands
/*
* Hedgewars, a worms-like game
* Copyright (c) 2006 Ulyanov Igor <iulyanov@gmail.com>
*
* Distributed under the terms of the BSD-modified licence:
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* with the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "frameTeam.h"
#include "teamselhelper.h"
#include <QResizeEvent>
#include <QCoreApplication>
using namespace std;
FrameTeams::FrameTeams(QWidget* parent) :
QWidget(parent), maxHedgehogsPerGame(18), overallHedgehogs(0), mainLayout(this)
{
mainLayout.setSpacing(1);
}
void FrameTeams::addTeam(HWTeam team, bool willPlay)
{
TeamShowWidget* pTeamShowWidget =new TeamShowWidget(team, willPlay, this);
// int hght=teamToWidget.empty() ? 0 : teamToWidget.begin()->second->size().height();
teamToWidget.insert(make_pair(team, pTeamShowWidget));
mainLayout.addWidget(pTeamShowWidget);
QResizeEvent* pevent=new QResizeEvent(parentWidget()->size(), parentWidget()->size());
QCoreApplication::postEvent(parentWidget(), pevent);
}
void FrameTeams::removeTeam(HWTeam team)
{
tmapTeamToWidget::iterator it=teamToWidget.find(team);
mainLayout.removeWidget(it->second);
delete it->second;
teamToWidget.erase(team);
}
QWidget* FrameTeams::getTeamWidget(HWTeam team)
{
tmapTeamToWidget::iterator it=teamToWidget.find(team);
QWidget* ret = it!=teamToWidget.end() ? it->second : 0;
return ret;
}
bool FrameTeams::isFullTeams() const
{
return overallHedgehogs==maxHedgehogsPerGame;
}