Start on adding drowning bonus to bat/firepunch/whip. AI still is not smart enough to change direction when firepunching to face the water, or change the angle of the bat.
Also try to weight cost of switches based on how many switches were available.
#!/bin/sh
if [ -d QTfrontend ]; then
cd QTfrontend
else
if [ -d ../QTfrontend ]; then
cd ../QTfrontend
else
echo 'abort: Directory "QTfrontend" not found!' >&2
exit 1
fi
fi
if [ -z "$1" ]; then
OUTPUT_DIRECTORY="../doc/QTfrontend"
else
OUTPUT_DIRECTORY="$1"
fi
echo "Creating documentation for Qt-Frontend in $OUTPUT_DIRECTORY ..."
if [ $(which hg) ]; then
branch=$(hg identify -b)
rev=$(hg identify -rdefault -i)
branchurl="<a href=http://code.google.com/p/hedgewars/source/list?name=${branch}>${branch}</a>"
revurl="<a href=http://code.google.com/p/hedgewars/source/detail?r=${rev}>${rev}</a>"
export PROJECT_NUMBER="${branchurl} as of ${revurl}"
export OUTPUT_DIRECTORY
fi
doxygen
exit $?