Start on adding drowning bonus to bat/firepunch/whip. AI still is not smart enough to change direction when firepunching to face the water, or change the angle of the bat.
Also try to weight cost of switches based on how many switches were available.
{-# LANGUAGE RankNTypes #-}
module ConfigFile where
import Data.Maybe
import Data.TConfig
import qualified Data.ByteString.Char8 as B
-------------------
import CoreTypes
cfgFileName :: String
cfgFileName = "hedgewars-server.ini"
readServerConfig :: ServerInfo -> IO ServerInfo
readServerConfig serverInfo' = do
cfg <- readConfig cfgFileName
let si = serverInfo'{
dbHost = value "dbHost" cfg
, dbName = value "dbName" cfg
, dbLogin = value "dbLogin" cfg
, dbPassword = value "dbPassword" cfg
, serverMessage = value "sv_message" cfg
, serverMessageForOldVersions = value "sv_messageOld" cfg
, bans = read . fromJust2 "bans" $ getValue "bans" cfg
, latestReleaseVersion = read . fromJust $ getValue "sv_latestProto" cfg
, serverConfig = Just cfg
}
return si
where
value n c = B.pack . fromJust2 n $ getValue n c
fromJust2 n Nothing = error $ "Missing config entry " ++ n
fromJust2 _ (Just a) = a
writeServerConfig :: ServerInfo -> IO ()
writeServerConfig ServerInfo{serverConfig = Nothing} = return ()
writeServerConfig ServerInfo{
dbHost = dh,
dbName = dn,
dbLogin = dl,
dbPassword = dp,
serverMessage = sm,
serverMessageForOldVersions = smo,
bans = b,
latestReleaseVersion = ver,
serverConfig = Just cfg}
=
writeConfig cfgFileName $ foldl1 (.) entries cfg
where
entries =
repConfig "sv_latestProto" (show ver)
: repConfig "bans" (show b)
: map (\(n, v) -> repConfig n (B.unpack v)) [
("dbHost", dh)
, ("dbName", dn)
, ("dbLogin", dl)
, ("dbPassword", dp)
, ("sv_message", sm)
, ("sv_messageOld", smo)
]