Start on adding drowning bonus to bat/firepunch/whip. AI still is not smart enough to change direction when firepunching to face the water, or change the angle of the bat.
Also try to weight cost of switches based on how many switches were available.
To compile and install you need:
- Qt >= 4.5
- FreePascal >= 2.2.4
- SDL >= 1.2.5
- SDL_net >= 1.2.5
- SDL_mixer >= 1.2
- SDL_image >= 1.2
- SDL_ttf >= 2.0
- CMake >= 2.6.0
- Lua >= 5.1.0
For server:
- Glasgow Haskell Compiler >= 6.10
- bytestring-show package
- dataenc package
- hslogger package
1. Configure:
$ cmake .
or
$ cmake -DCMAKE_BUILD_TYPE="Release" -DCMAKE_INSTALL_PREFIX="install_prefix" \
-DDATA_INSTALL_DIR="data_dir" .
add -DWITH_SERVER=1 to compile net server; if you have Qt installed but it is
not found you can set it up with -DQT_QMAKE_EXECUTABLE="path_to_qmake"
2. Compile:
$ make
3. Install:
# make install
That's all! Enjoy!