QTfrontend/net/netudpserver.cpp
author greno4ka
Wed, 28 Mar 2018 16:04:07 +0200
changeset 13299 7bd1ff641837
parent 11046 47a8c19ecb60
permissions -rw-r--r--
Slightly update russian localization

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2007-2008 Igor Ulyanov <iulyanov@gmail.com>
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#include <QUdpSocket>

#include "netudpserver.h"
#include "hwconsts.h"

HWNetUdpServer::HWNetUdpServer(QObject *parent, const QString & descr, quint16 port) :
    HWNetRegisterServer(parent, descr, port),
    m_descr(descr)
{
    pUdpSocket = new QUdpSocket(this);
    pUdpSocket->bind(NETGAME_DEFAULT_PORT);
    connect(pUdpSocket, SIGNAL(readyRead()), this, SLOT(onClientRead()));
}

void HWNetUdpServer::onClientRead()
{
    while (pUdpSocket->hasPendingDatagrams())
    {
        QByteArray datagram;
        datagram.resize(pUdpSocket->pendingDatagramSize());
        QHostAddress clientAddr;
        quint16 clientPort;
        pUdpSocket->readDatagram(datagram.data(), datagram.size(), &clientAddr, &clientPort);
        if(datagram.startsWith("hedgewars client"))
        {
            // send answer to client
            pUdpSocket->writeDatagram(QString("hedgewars server\n%1").arg(m_descr).toUtf8(), clientAddr, clientPort);
        }
    }
}

void HWNetUdpServer::unregister()
{
    deleteLater();
}