Lua API:
onSpritePlacement(spriteId, centerX, centerY)
onGirderPlacement(frameIdx, centerX, centerY)
onRubberPlacement(frameIdx, centerX, centerY)
/*
* Hedgewars, a free turn based strategy game
* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef FLIB_UTIL_H_
#define FLIB_UTIL_H_
#include <stddef.h>
#include <stdarg.h>
#include <stdbool.h>
/**
* Prints a format string to a newly allocated buffer of the required size.
* Parameters are like those for printf. Returns NULL on error.
*
* Returned buffer must be free()d
*/
char *flib_asprintf(const char *fmt, ...);
/**
* Exactly as flib_asprintf, but accepts a va_list.
*/
char *flib_vasprintf(const char *fmt, va_list args);
/**
* Creates a new string (that must be freed) containing all parts
* joined together, with the specified delimiter between each.
*/
char *flib_join(char **parts, int partCount, const char *delimiter);
/**
* Return a duplicate of the provided string, or NULL if an error
* occurs or if str is already NULL.
*
* Returned buffer must be free()d
*/
char *flib_strdupnull(const char *str);
/**
* Return a duplicate of the provided buffer, or NULL if an error
* occurs or if buf is already NULL or if size is 0.
*
* Returned buffer must be free()d
*/
void *flib_bufdupnull(const void *buf, size_t size);
/**
* Simple malloc wrapper that automatically logs an error if no memory
* is available. Otherwise behaves exactly like malloc.
*/
void *flib_malloc(size_t size);
/**
* Simple calloc wrapper that automatically logs an error if no memory
* is available. Otherwise behaves exactly like calloc.
*/
void *flib_calloc(size_t count, size_t elementsize);
/**
* Simple realloc wrapper that automatically logs an error if no memory
* is available. Otherwise behaves exactly like realloc.
*/
void *flib_realloc(void *ptr, size_t size);
/**
* Replace all non-alphanumeric and non-ascii bytes with escape
* sequences in the form %XX. Does not modify the original string,
* but returns a newly allocated one that must be free()d. Returns
* null on failure or if null was passed as argument.
*
* This should work fine with all ASCII-based charsets including UTF-8.
*/
char *flib_urlencode(const char *str);
/**
* Replace some bytes with escape sequences in the form %XX.
* Does not modify the original string, but returns a newly allocated
* one that must be free()d.
*
* All bytes for which the predicate function returns true are escaped.
*
* Returns null on failure or if null was passed as argument.
*/
char *flib_urlencode_pred(const char *str, bool (*needsEscaping)(char c));
/**
* Replace escape sequences of the form %XX with their byte values.
* Does not modify the original string, but returns a newly allocated
* one that must be free()d. Returns null on failure or if null was
* passed as argument.
*/
char *flib_urldecode(const char *str);
/**
* Figure out if the string contains / or \. Useful in routines that
* construct filenames.
*/
bool flib_contains_dir_separator(const char *str);
/**
* Returns true if str is either NULL or points to a 0-length string
*/
bool flib_strempty(const char *str);
int flib_gets(char *str, size_t strlen);
#endif