gameServer/Consts.hs
author sheepluva
Wed, 04 Dec 2013 10:47:15 +0100
changeset 9751 7a6038c3faa2
parent 9702 27006953d901
child 10076 b235e520ea21
permissions -rw-r--r--
lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)

{-# LANGUAGE OverloadedStrings #-}
module Consts where

import qualified Data.ByteString.Char8 as B

serverVersion :: B.ByteString
serverVersion = "2"