.hgignore
author nemo
Fri, 13 Oct 2017 16:37:56 -0400
changeset 12706 79e13080b9db
parent 12647 ee7815bc5874
child 12860 1b2b84315d27
child 12903 8a40ce061d94
child 13182 85c8c149ef82
permissions -rw-r--r--
mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...

syntax: regexp
^release\/

syntax: glob
.git
CMakeCache.txt
CMakeFiles
moc_*.cxx
qrc_*.cxx
*.o
*.a
*.qm
Makefile
bin
*.hi
*.ppu
*.*~
*.core
hedgewars.pro.user
config.inc
cmake_install.cmake
QTfrontend/hwconsts.cpp
QTfrontend/servermessages.h
CPackConfig.cmake
CPackSourceConfig.cmake
tools/cmake_uninstall.cmake
install_manifest.txt
.DS_Store
*.swp
*.orig
vittorio.*
project_files/HedgewarsMobile/Data/
project_files/HedgewarsMobile/Build/
gameServer/dist/
misc/liblua/Xcode/build/
misc/libphysfs/Xcode/build/
misc/libphyslayer/Xcode/build/
moc_*.cxx_parameters
*.log
*.cmd
*.patch
*.orig
*.bak
*.rej
project_files/hwc/*.c
project_files/hwc/*.h
project_files/Android-build/SDL-android-project/jni/**
project_files/Android-build/SDL-android-project/obj
project_files/Android-build/SDL-android-project/libs/armeabi*
project_files/Android-build/SDL-android-project/bin
project_files/Android-build/SDL-android-project/gen
project_files/Android-build/SDL-android-project/local.properties
project_files/Android-build/SDL-android-project/project.properties
project_files/Android-build/SDL-android-project/default.properties
project_files/Android-build/SDL-android-project/proguard.cfg
project_files/Android-build/SDL-android-project/.*
project_files/Android-build/out
project_files/Android-build/Makefile.android
hedgewars-build-desktop-Qt*
hedgewars-build-desktop-Qt*
*.depends
tools/build_windows_koda.bat
share/hedgewars/Data/misc/hwengine.desktop
*.exe
_CPack_Packages/
version_info.txt
*.tar.*
*.or
*.res
Hedgewars.app/*
tools/CreateMacBundle.cmake
share/Info.plist
CTestTestfile.cmake
arch.c
*.swp
*~.nib
*.pbxuser
*.perspective
*.perspectivev3
*.project.xcworkspace
*.xcuserdata
xcuserdata
*.mode1v3
*.mode2v3
gameServer2/target
gameServer2/Cargo.lock
gameServer2/gameServer2.iml
.idea
Testing/