Server:
* Added support for flags (this still needs further adjustments to restore compatibility with older versions (team datasets)!)
Engine:
* Added support for flags
* Added weapon tooltips
* Moved SplitBySpace to uMisc
* Set file operations to readonly to avoid conflicts running multiple copies networked and synced on one (fast) machine
* Flash active team while green arrow is shown (waiting for input or camera centered on active hog)
* Updated English locale
Frontend:
* Added support for flags
* Added flag selection to edit team page
* Added checkbox for weapon tooltips in options
* "Random team" button may now be translated
* Disabled "official server" button till protocol is handled for all versions (see above; nemo's server is updated to new protocol)
Graphics:
* Added basic set of example flags
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleName</key>
<string>Hedgewars</string>
<key>CFBundleExecutable</key>
<string>hedgewars</string>
<key>CFBundleGetInfoString</key>
<string>http://www.hedgewars.org</string>
<key>CFBundleIconFile</key>
<string>Icon.icns</string>
<key>CFBundleIdentifier</key>
<string>com.hedgewars</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleSignature</key>
<string>Hedge</string>
<key>CFBundleVersion</key>
<string>${HEDGEWARS_VERSION}</string>
<key>NSHumanReadableCopyright</key>
<string>GPL</string>
<key>NSAppleScriptEnabled</key>
<false/>
<key>LSRequiresNativeExecution</key>
<true/>
<key>LSMinimumSystemVersionByArchitecture</key>
<dict>
<key>x86_64</key>
<string>10.6.0</string>
<key>i386</key>
<string>10.4.0</string>
<key>ppc</key>
<string>10.4.0</string>
</dict>
<key>LSArchitecturePriority</key>
<array>
<string>x86_64</string>
<string>i386</string>
<string>ppc</string>
</array>
<key>LSMinimumSystemVersion</key>
<string>${minimum_macosx}</string>
<key>SUPublicDSAKeyFile</key>
<string>dsa_pub.pem</string>
</dict>
</plist>