Server:
* Added support for flags (this still needs further adjustments to restore compatibility with older versions (team datasets)!)
Engine:
* Added support for flags
* Added weapon tooltips
* Moved SplitBySpace to uMisc
* Set file operations to readonly to avoid conflicts running multiple copies networked and synced on one (fast) machine
* Flash active team while green arrow is shown (waiting for input or camera centered on active hog)
* Updated English locale
Frontend:
* Added support for flags
* Added flag selection to edit team page
* Added checkbox for weapon tooltips in options
* "Random team" button may now be translated
* Disabled "official server" button till protocol is handled for all versions (see above; nemo's server is updated to new protocol)
Graphics:
* Added basic set of example flags
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2006, 2007 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */#ifndef PLAYRECORDPAGE_H#define PLAYRECORDPAGE_H#include <QDir>#include "pages.h"class QPushButton;class QListWidget;class PagePlayDemo : public AbstractPage{ Q_OBJECTpublic: enum RecordType { RT_Demo, RT_Save }; PagePlayDemo(QWidget* parent = 0); void FillFromDir(RecordType rectype); QPushButton *BtnBack; QPushButton *BtnPlayDemo; QPushButton *BtnRenameRecord; QPushButton *BtnRemoveRecord; QListWidget *DemosList;private: RecordType recType;private slots: void renameRecord(); void removeRecord();};#endif // PLAYRECORDPAGE_H