I do believe the only thing that was *ever* wrong with camera shake was someone decided to use getRandom on something that had always been a visual effect anyway. Pretty sure WorldDx is in fact safe to modify.
1. Fix broken trainings/missions
2. Update translations (check fireforge for patches)
3. Check copyright headers
4. Changelog
5. Turn debug stuff off (frontend console output)
6. Update message in game server, update check for client version
7. Make a branch
8. Make packages
9. Test packages
10. Upload (hedgewars.org, fireforge.net, gna.org (rsync --delete -avr --rsh="ssh" . unc0rr@download.gna.org:/upload/hedgewars))
11. Post news (hedgewars.org, hedgewars forum, fireforge.net, gna.org, happypenguin, etc.)
12. Make tag (svn copy svn+ssh://unc0rr@svn.fireforge.net/svnroot/hedgewars/branches/0.9.7 svn+ssh://unc0rr@svn.fireforge.net/svnroot/hedgewars/tags/0.9.7 -m "Tag for 0.9.7 release")