first pass for implementing missions/training selection on ipad (not yet running)
/*
* Hedgewars-iOS, a Hedgewars port for iOS devices
* Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* File created on 03/10/2011.
*/
#import "MissionTrainingViewController.h"
#import <QuartzCore/QuartzCore.h>
#import "GameInterfaceBridge.h"
@implementation MissionTrainingViewController
@synthesize listOfMissions, previewImage, tableView, descriptionLabel, missionFile;
-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
return rotationManager(interfaceOrientation);
}
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
-(void) viewDidLoad {
srand(time(NULL));
NSString *imgName = (IS_IPAD()) ? @"mediumBackground~ipad.png" : @"smallerBackground~iphone.png";
UIImage *img = [[UIImage alloc] initWithContentsOfFile:imgName];
self.view.backgroundColor = [UIColor colorWithPatternImage:img];
[img release];
NSArray *array = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:TRAININGS_DIRECTORY() error:NULL];
self.listOfMissions = array;
self.previewImage.layer.borderColor = [[UIColor darkYellowColor] CGColor];
self.previewImage.layer.borderWidth = 3.8f;
self.previewImage.layer.cornerRadius = 14;
UIView *backView = [[UIView alloc] initWithFrame:self.tableView.frame];
backView.backgroundColor = [UIColor darkBlueColorTransparent];
[self.tableView setBackgroundView:backView];
[backView release];
self.tableView.backgroundColor = [UIColor clearColor];
self.tableView.layer.borderColor = [[UIColor darkYellowColor] CGColor];
self.tableView.layer.borderWidth = 2;
self.tableView.layer.cornerRadius = 8;
self.descriptionLabel.textColor = [UIColor lightYellowColor];
[super viewDidLoad];
}
-(void) viewWillAppear:(BOOL)animated {
NSIndexPath *indexPath = [NSIndexPath indexPathForRow:random()%[self.listOfMissions count] inSection:0];
[self.tableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
[self tableView:self.tableView didSelectRowAtIndexPath:indexPath];
[super viewWillAppear:animated];
}
-(IBAction) buttonPressed:(id) sender {
UIButton *button = (UIButton *)sender;
if (button.tag == 0) {
[AudioManagerController playBackSound];
[[self parentViewController] dismissModalViewControllerAnimated:YES];
} else {
/* GameInterfaceBridge *bridge = [[GameInterfaceBridge alloc] initWithController:self];
[bridge startMissionGame:self.missionFile];
[bridge release];*/
}
}
#pragma mark Table view data source
-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
return 1;
}
-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return [self.listOfMissions count];
}
-(UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = @"CellTr";
UITableViewCell *cell = [aTableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
cell.textLabel.text = [[[self.listOfMissions objectAtIndex:[indexPath row]] stringByDeletingPathExtension] stringByReplacingOccurrencesOfString:@"_" withString:@" "];
cell.textLabel.textColor = [UIColor lightYellowColor];
//cell.textLabel.font = [UIFont fontWithName:@"Bradley Hand Bold" size:[UIFont labelFontSize]];
cell.textLabel.textAlignment = UITextAlignmentCenter;
cell.textLabel.backgroundColor = [UIColor clearColor];
cell.backgroundColor = [UIColor blackColorTransparent];
return cell;
}
#pragma mark -
#pragma mark Table view delegate
-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
NSString *missionName = [[self.listOfMissions objectAtIndex:[indexPath row]] stringByDeletingPathExtension];
NSString *filePath = [[NSString alloc] initWithFormat:@"%@/Missions/Training/%@@2x.png",GRAPHICS_DIRECTORY(),missionName];
UIImage *img = [[UIImage alloc] initWithContentsOfFile:filePath];
[filePath release];
[self.previewImage setImage:img];
[img release];
self.descriptionLabel.text = nil;
NSString *descLocation = [[NSString alloc] initWithFormat:@"%@/missions_en.txt",LOCALE_DIRECTORY()];
NSString *descComplete = [[NSString alloc] initWithContentsOfFile:descLocation encoding:NSUTF8StringEncoding error:NULL];
[descLocation release];
NSArray *descArray = [descComplete componentsSeparatedByString:@"\n"];
[descComplete release];
for (NSString *str in descArray) {
if ([str hasPrefix:missionName]) {
NSArray *descriptionText = [str componentsSeparatedByString:@"\""];
self.descriptionLabel.text = [descriptionText objectAtIndex:1];
}
}
NSString *missionPath = [[NSString alloc] initWithFormat:@"%@/%@.lua",TRAININGS_DIRECTORY(),missionName];
self.missionFile = missionPath;
[missionPath release];
}
#pragma mark -
#pragma mark Memory management
-(void) didReceiveMemoryWarning {
previewImage = nil;
missionFile = nil;
[super didReceiveMemoryWarning];
}
-(void) viewDidUnload {
self.listOfMissions = nil;
self.previewImage = nil;
self.tableView = nil;
self.descriptionLabel = nil;
self.missionFile = nil;
MSG_DIDUNLOAD();
[super viewDidUnload];
}
-(void) dealloc {
releaseAndNil(listOfMissions);
releaseAndNil(previewImage);
releaseAndNil(tableView);
releaseAndNil(descriptionLabel);
releaseAndNil(missionFile);
[super dealloc];
}
@end