QTfrontend/ui/widget/colorwidget.cpp
author Wuzzy <Wuzzy2@mail.ru>
Mon, 12 Mar 2018 02:09:21 +0100
changeset 13174 6869d27a2f3f
parent 7750 31e4f6c1834b
child 13233 d23742ccf92b
permissions -rw-r--r--
ACF7: Add one pick hammer in crate Players often reported to screw up with the pick hammer, which is quite annoying. With one pick hammer more, this mission should be slightly less annoying.

#include <QStandardItemModel>
#include <QMouseEvent>
#include <QWheelEvent>
#include <QColor>

#include "colorwidget.h"
#include "hwconsts.h"

ColorWidget::ColorWidget(QStandardItemModel *colorsModel, QWidget *parent) :
    QFrame(parent)
{
    m_colorsModel = colorsModel;

    setColor(0);
    setAutoFillBackground(true);

    connect(m_colorsModel, SIGNAL(dataChanged(QModelIndex,QModelIndex)), this, SLOT(dataChanged(QModelIndex,QModelIndex)));
}

ColorWidget::~ColorWidget()
{

}

void ColorWidget::setColor(int color)
{
    Q_ASSERT_X(color >= 0 && color < m_colorsModel->rowCount(), "ColorWidget::setColor", "Color index out of range");

    m_color = color;

    QStandardItem * item = m_colorsModel->item(m_color);

    setStyleSheet(QString("border: 2px solid orange; border-radius: 8px; background: %1").arg(item->data().value<QColor>().name()));
    /*
    QPalette p = palette();
    p.setColor(QPalette::Window, item->data().value<QColor>());
    setPalette(p);
    */

    emit colorChanged(m_color);
}

int ColorWidget::getColor()
{
    return m_color;
}

void ColorWidget::dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight)
{
    if(m_color >= topLeft.row() && m_color <= bottomRight.row())
        setColor(m_color);
}

void ColorWidget::mousePressEvent(QMouseEvent * event)
{
    switch(event->button())
    {
        case Qt::LeftButton:
            nextColor();
            break;
        case Qt::RightButton:
            previousColor();
            break;
        default:;
    }
}

void ColorWidget::wheelEvent(QWheelEvent *event)
{
    if(event->delta() > 0)
        previousColor();
    else
        nextColor();
}

void ColorWidget::nextColor()
{
    setColor((m_color + 1) % m_colorsModel->rowCount());
}

void ColorWidget::previousColor()
{
    setColor((m_color + m_colorsModel->rowCount() - 1) % m_colorsModel->rowCount());
}