team edit: restore default hedgehog name if name is empty- since empty names are not supported and will lead to errors; also lupdate
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<source>Some weapons might do only low damage but they can be a lot more devastating in the right situation. Try to use the Desert Eagle to knock multiple hedgehogs into the water.</source>
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<source>Hedgewars is Open Source and Freeware we create in our spare time. Share it with your family and friends as you like!</source>
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<source>While playing you should give yourself a short break at least once an hour.</source>
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<comment>Tips</comment>
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<comment>Tips</comment>
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<comment>Tips</comment>
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<comment>Tips</comment>
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<comment>Tips</comment>
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<message>
<source>Hedgewars can be perfect for short games during breaks. Just ensure you don't add too many hedgehogs or use an huge map. Reducing time and health might help as well.</source>
<comment>Tips</comment>
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<message>
<source>No hedgehogs were harmed in making this game.</source>
<comment>Tips</comment>
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<source>Hedgewars is Open Source and Freeware we create in our spare time. If someone sold you the game, you should try get a refund!</source>
<comment>Tips</comment>
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<source>Create an account on %1 to keep others from using your most favourite nickname while playing on the official server.</source>
<comment>Tips</comment>
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<comment>Tips</comment>
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<comment>Tips</comment>
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<comment>Tips</comment>
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<comment>Tips</comment>
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<message>
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<comment>Tips</comment>
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<source>The Old Limbuger only causes a small explosion. However the wind affected smelly cloud can poison lots of hogs at once.</source>
<comment>Tips</comment>
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<message>
<source>The Piano Strike is the most damaging air strike. You'll lose the hedgehog performing it, so there's a huge downside as well.</source>
<comment>Tips</comment>
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<message>
<source>Sticky Mines are a perfect tool to create small chain reactions knocking enemy hedgehogs into dire situations ... or water.</source>
<comment>Tips</comment>
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<message>
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<comment>Tips</comment>
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<message>
<source>If you're stuck behind an enemy hedgehog, use the Hammer to free yourself without getting damaged by an explosion.</source>
<comment>Tips</comment>
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<message>
<source>The Cake's maximum walking distance depends on the ground it has to pass. Use [attack] to detonate it early.</source>
<comment>Tips</comment>
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<message>
<source>The Flame Thrower is a weapon but it can be used for tunnel digging as well.</source>
<comment>Tips</comment>
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<message>
<source>Want to know who's behind the game? Click on the Hedgewars logo in the main menu to see the credits.</source>
<comment>Tips</comment>
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<message>
<source>Like Hedgewars? Become a fan on %1 or follow us on %2!</source>
<comment>Tips</comment>
<translation type="unfinished"></translation>
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<message>
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<comment>Tips</comment>
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<message>
<source>Really want to wear a specific hat? Donate to us and receive an exclusive hat of your choice!</source>
<comment>Tips</comment>
<translation type="unfinished"></translation>
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<source>Keep your video card drivers up to date to avoid issues playing the game.</source>
<comment>Tips</comment>
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<comment>Tips</comment>
<translation type="unfinished"></translation>
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<message>
<source>You're able to associate Hedgewars related files (savegames and demo recordings) with the game to launch them right from your favorite file or internet browser.</source>
<comment>Tips</comment>
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<message>
<source>Want to save ropes? Release the rope in mid air and then shoot again. As long as you don't touch the ground you'll reuse your rope without wasting ammo!</source>
<comment>Tips</comment>
<translation type="unfinished"></translation>
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<message>
<source>You can find your Hedgewars configuration files under "Library/Application Support/Hedgewars" in your home directory. Create backups or take the files with you, but don't edit them by hand.</source>
<comment>Tips</comment>
<translation type="unfinished"></translation>
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<message>
<source>You can find your Hedgewars configuration files under ".hedgewars" in your home directory. Create backups or take the files with you, but don't edit them by hand.</source>
<comment>Tips</comment>
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<message>
<source>The Windows version of Hedgewars supports Xfire. Make sure to add Hedgewars to its game list so your friends can see you playing.</source>
<comment>Tips</comment>
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<message>
<source>Use the Molotov or Flame Thrower to temporary keep hedgehogs from passing terrain such as tunnels or platforms.</source>
<comment>Tips</comment>
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<message>
<source>The Homing Bee can be tricky to use. Its turn radius depends on its velocity, so try to not use full power.</source>
<comment>Tips</comment>
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<source>New scheme</source>
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<message>
<source>Delete scheme</source>
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<message>
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<source>OK</source>
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<message>
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</message>
<message>
<source>Cannot delete file</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Please select record from the list</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>PageRoomsList</name>
<message>
<source>Create</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Join</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Refresh</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Error</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>OK</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Admin features</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Room Name:</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>This game is in lobby.
You may join and start playing once the game starts.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>This game is in progress.
You may join and spectate now but you'll have to wait for the game to end to start playing.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>%1 is the host. He may adjust settings and start the game.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Random Map</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Games may be played on precreated or randomized maps.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>The Game Scheme defines general options and preferences like Round Time, Sudden Death or Vampirism.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>The Weapon Scheme defines available weapons and their ammunition count.</source>
<translation type="unfinished"></translation>
</message>
<message numerus="yes">
<source>There are %1 clients connected to this room.</source>
<translation type="unfinished">
<numerusform></numerusform>
<numerusform></numerusform>
</translation>
</message>
<message numerus="yes">
<source>There are %1 teams participating in this room.</source>
<translation type="unfinished">
<numerusform></numerusform>
<numerusform></numerusform>
</translation>
</message>
<message>
<source>Please enter room name</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Please select room from the list</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Random Maze</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>State:</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Rules:</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Weapons:</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Search:</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Clear</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Warning</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>The game you are trying to join has started.
Do you still want to join the room?</source>
<translation type="unfinished"></translation>
</message>
<message numerus="yes">
<source>%1 players online</source>
<translation type="unfinished">
<numerusform></numerusform>
<numerusform></numerusform>
</translation>
</message>
</context>
<context>
<name>PageScheme</name>
<message>
<source>Defend your fort and destroy the opponents, two team colours max!</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Teams will start on opposite sides of the terrain, two team colours max!</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Land can not be destroyed!</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Lower gravity</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Assisted aiming with laser sight</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>All hogs have a personal forcefield</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Gain 80% of the damage you do back in health</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Share your opponents pain, share their damage</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Your hogs are unable to move, put your artillery skills to the test</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Random</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Seconds</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>New</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Delete</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Order of play is random instead of in room order.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Play with a King. If he dies, your side dies.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Take turns placing your hedgehogs before the start of play.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Ammo is shared between all teams that share a colour.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Disable girders when generating random maps.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Disable land objects when generating random maps.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>AI respawns on death.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>All (living) hedgehogs are fully restored at the end of turn</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Attacking does not end your turn.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Weapons are reset to starting values each turn.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Each hedgehog has its own ammo. It does not share with the team.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>You will not have to worry about wind anymore.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Wind will affect almost everything.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Copy</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Teams in each clan take successive turns sharing their turn time.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Add an indestructible border around the terrain</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Add an indestructible border along the bottom</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>PageSelectWeapon</name>
<message>
<source>Default</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Delete</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>New</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Copy</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>PageSinglePlayer</name>
<message>
<source>Simple Game (a quick game against the computer, settings are chosen for you)</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Multiplayer (play a hotseat game against your friends, or AI teams)</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Training Mode (Practice your skills in a range of training missions). IN DEVELOPMENT</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Demos (Watch recorded demos)</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Load (Load a previously saved game)</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Campaign Mode (...). IN DEVELOPMENT</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>QAction</name>
<message>
<source>Kick</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Info</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Start</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Restrict Joins</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Restrict Team Additions</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Ban</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Follow</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Ignore</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Add friend</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Unignore</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Remove friend</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Update</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>QCheckBox</name>
<message>
<source>Check for updates at startup</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Fullscreen</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Frontend fullscreen</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Enable sound</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Enable music</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Show FPS</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Alternative damage show</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Append date and time to record file name</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Show ammo menu tooltips</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Enable frontend sounds</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Enable frontend music</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Frontend effects</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>QComboBox</name>
<message>
<source>generated map...</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Human</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Level</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>(System default)</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Mission</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>generated maze...</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Community</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Any</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>In lobby</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>In progress</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>hand drawn map...</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Disabled</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Red/Cyan</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Cyan/Red</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Red/Blue</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Blue/Red</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Red/Green</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Green/Red</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Side-by-side</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Top-Bottom</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Wiggle</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Red/Cyan grayscale</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Cyan/Red grayscale</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Red/Blue grayscale</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Blue/Red grayscale</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Red/Green grayscale</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Green/Red grayscale</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>QGroupBox</name>
<message>
<source>Team Members</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Fort</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Key binds</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Teams</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Audio/Graphic options</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Net game</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Playing teams</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Game Modifiers</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Basic Settings</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Team Settings</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Misc</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Schemes and Weapons</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>QLabel</name>
<message>
<source>Mines Time</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Mines</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Version</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>This program is distributed under the GNU General Public License</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Developers:</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Art:</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Sounds:</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Translations:</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Special thanks:</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Weapons</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Host:</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Port:</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Net nick</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Resolution</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>FPS limit</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Server name:</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Server port:</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Initial sound volume</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Damage Modifier</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Turn Time</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Initial Health</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Sudden Death Timeout</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Scheme Name:</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Crate Drops</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Game scheme</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>% Dud Mines</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Name</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Type</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Grave</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Flag</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Voice</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Locale</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Restart game to apply</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Explosives</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Tip: </source>
<translation type="unfinished"></translation>
</message>
<message>
<source>This development build is 'work in progress' and may not be compatible with other versions of the game. Some features might be broken or incomplete. Use at your own risk!</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Quality</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>% Health Crates</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Health in Crates</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Sudden Death Water Rise</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Sudden Death Health Decrease</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>% Rope Length</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Stereo rendering</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Game Options</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Style</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Scheme</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Password</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>% Get Away Time</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>QLineEdit</name>
<message>
<source>unnamed</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>hedgehog %1</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>QMainWindow</name>
<message>
<source>Hedgewars %1</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>QMessageBox</name>
<message>
<source>Network</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Connection to server is lost</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Error</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Failed to open data directory:
%1
Please check your installation</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Weapons</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Really delete this weapon set?</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Can not overwrite default weapon set '%1'!</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>All file associations have been set.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>File association failed.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Teams</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Really delete this team?</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Schemes</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Can not delete default scheme '%1'!</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Really delete this game scheme?</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Can not delete default weapon set '%1'!</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>QObject</name>
<message>
<source>Error</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Cannot create directory %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>OK</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Nickname</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Please enter your nickname</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>QPushButton</name>
<message>
<source>default</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>OK</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Cancel</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Start server</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Connect</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Update</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Specify</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Start</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Go!</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Play demo</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Rename</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Delete</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Load</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Setup</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Ready</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Random Team</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Associate file extensions</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>more</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>QTableWidget</name>
<message>
<source>Room Name</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>C</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>T</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Owner</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Map</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Rules</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Weapons</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>SelWeaponWidget</name>
<message>
<source>Weapon set</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Probabilities</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Ammo in boxes</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Delays</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>new</source>
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</message>
<message>
<source>copy of</source>
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</message>
</context>
<context>
<name>TCPBase</name>
<message>
<source>Error</source>
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</message>
<message>
<source>Unable to start the server: %1.</source>
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</message>
<message>
<source>Unable to run engine: %1 (</source>
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</message>
</context>
<context>
<name>ToggleButtonWidget</name>
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<source>Vampirism</source>
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<message>
<source>Karma</source>
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</message>
<message>
<source>Artillery</source>
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</message>
<message>
<source>Fort Mode</source>
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</message>
<message>
<source>Divide Teams</source>
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</message>
<message>
<source>Solid Land</source>
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</message>
<message>
<source>Add Border</source>
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</message>
<message>
<source>Low Gravity</source>
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</message>
<message>
<source>Laser Sight</source>
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</message>
<message>
<source>Invulnerable</source>
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</message>
<message>
<source>Random Order</source>
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</message>
<message>
<source>King</source>
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</message>
<message>
<source>Place Hedgehogs</source>
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</message>
<message>
<source>Clan Shares Ammo</source>
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</message>
<message>
<source>Disable Girders</source>
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</message>
<message>
<source>Disable Land Objects</source>
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</message>
<message>
<source>AI Survival Mode</source>
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</message>
<message>
<source>Reset Health</source>
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</message>
<message>
<source>Unlimited Attacks</source>
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</message>
<message>
<source>Reset Weapons</source>
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</message>
<message>
<source>Per Hedgehog Ammo</source>
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</message>
<message>
<source>Disable Wind</source>
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</message>
<message>
<source>More Wind</source>
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</message>
<message>
<source>Tag Team</source>
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</message>
<message>
<source>Add Bottom Border</source>
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</message>
</context>
<context>
<name>binds</name>
<message>
<source>up</source>
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</message>
<message>
<source>left</source>
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</message>
<message>
<source>right</source>
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</message>
<message>
<source>down</source>
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</message>
<message>
<source>attack</source>
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</message>
<message>
<source>precise aim</source>
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</message>
<message>
<source>put</source>
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</message>
<message>
<source>switch</source>
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</message>
<message>
<source>find hedgehog</source>
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</message>
<message>
<source>ammo menu</source>
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</message>
<message>
<source>slot 1</source>
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</message>
<message>
<source>slot 2</source>
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</message>
<message>
<source>slot 3</source>
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</message>
<message>
<source>slot 4</source>
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</message>
<message>
<source>slot 5</source>
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</message>
<message>
<source>slot 6</source>
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</message>
<message>
<source>slot 7</source>
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</message>
<message>
<source>slot 8</source>
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</message>
<message>
<source>slot 9</source>
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</message>
<message>
<source>timer 1 sec</source>
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</message>
<message>
<source>timer 2 sec</source>
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</message>
<message>
<source>timer 3 sec</source>
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</message>
<message>
<source>timer 4 sec</source>
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</message>
<message>
<source>timer 5 sec</source>
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</message>
<message>
<source>chat</source>
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</message>
<message>
<source>chat history</source>
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</message>
<message>
<source>pause</source>
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</message>
<message>
<source>confirmation</source>
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</message>
<message>
<source>volume down</source>
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</message>
<message>
<source>volume up</source>
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</message>
<message>
<source>change mode</source>
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</message>
<message>
<source>capture</source>
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</message>
<message>
<source>hedgehogs
info</source>
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</message>
<message>
<source>quit</source>
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</message>
<message>
<source>zoom in</source>
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</message>
<message>
<source>zoom out</source>
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</message>
<message>
<source>reset zoom</source>
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</message>
<message>
<source>long jump</source>
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</message>
<message>
<source>high jump</source>
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</message>
<message>
<source>slot 10</source>
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</message>
</context>
<context>
<name>binds (categories)</name>
<message>
<source>Basic controls</source>
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</message>
<message>
<source>Weapon controls</source>
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</message>
<message>
<source>Camera and cursor controls</source>
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</message>
<message>
<source>Other</source>
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</message>
</context>
<context>
<name>binds (descriptions)</name>
<message>
<source>Move your hogs and aim:</source>
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</message>
<message>
<source>Traverse gaps and obstacles by jumping:</source>
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</message>
<message>
<source>Fire your selected weapon or trigger an utility item:</source>
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</message>
<message>
<source>Pick a weapon or a target location under the cursor:</source>
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</message>
<message>
<source>Switch your currently active hog (if possible):</source>
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</message>
<message>
<source>Pick a weapon or utility item:</source>
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</message>
<message>
<source>Set the timer on bombs and timed weapons:</source>
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</message>
<message>
<source>Move the camera to the active hog:</source>
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</message>
<message>
<source>Move the cursor or camera without using the mouse:</source>
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</message>
<message>
<source>Modify the camera's zoom level:</source>
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</message>
<message>
<source>Talk to your team or all participants:</source>
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</message>
<message>
<source>Pause, continue or leave your game:</source>
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</message>
<message>
<source>Modify the game's volume while playing:</source>
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</message>
<message>
<source>Toggle fullscreen mode:</source>
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</message>
<message>
<source>Take a screenshot:</source>
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</message>
<message>
<source>Toggle labels above hedgehogs:</source>
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</message>
</context>
<context>
<name>binds (keys)</name>
<message>
<source>Axis</source>
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</message>
<message>
<source>(Up)</source>
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</message>
<message>
<source>(Down)</source>
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</message>
<message>
<source>Hat</source>
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</message>
<message>
<source>(Left)</source>
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</message>
<message>
<source>(Right)</source>
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</message>
<message>
<source>Button</source>
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</message>
<message>
<source>Keyboard</source>
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</message>
<message>
<source>Delete</source>
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</message>
<message>
<source>Mouse: Left button</source>
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</message>
<message>
<source>Mouse: Middle button</source>
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</message>
<message>
<source>Mouse: Right button</source>
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</message>
<message>
<source>Mouse: Wheel up</source>
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</message>
<message>
<source>Mouse: Wheel down</source>
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</message>
<message>
<source>Backspace</source>
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</message>
<message>
<source>Tab</source>
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</message>
<message>
<source>Clear</source>
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</message>
<message>
<source>Return</source>
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</message>
<message>
<source>Pause</source>
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</message>
<message>
<source>Escape</source>
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</message>
<message>
<source>Space</source>
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</message>
<message>
<source>Numpad 0</source>
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</message>
<message>
<source>Numpad 1</source>
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</message>
<message>
<source>Numpad 2</source>
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</message>
<message>
<source>Numpad 3</source>
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</message>
<message>
<source>Numpad 4</source>
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<message>
<source>Numpad 5</source>
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</message>
<message>
<source>Numpad 6</source>
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</message>
<message>
<source>Numpad 7</source>
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<message>
<source>Numpad 8</source>
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</message>
<message>
<source>Numpad 9</source>
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</message>
<message>
<source>Numpad .</source>
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</message>
<message>
<source>Numpad /</source>
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</message>
<message>
<source>Numpad *</source>
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</message>
<message>
<source>Numpad -</source>
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</message>
<message>
<source>Numpad +</source>
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</message>
<message>
<source>Enter</source>
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</message>
<message>
<source>Equals</source>
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<message>
<source>Up</source>
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<message>
<source>Down</source>
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<message>
<source>Right</source>
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<message>
<source>Left</source>
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<message>
<source>Insert</source>
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<message>
<source>Home</source>
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<message>
<source>End</source>
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<message>
<source>Page up</source>
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</message>
<message>
<source>Page down</source>
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</message>
<message>
<source>Num lock</source>
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</message>
<message>
<source>Caps lock</source>
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</message>
<message>
<source>Scroll lock</source>
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</message>
<message>
<source>Right shift</source>
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</message>
<message>
<source>Left shift</source>
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</message>
<message>
<source>Right ctrl</source>
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</message>
<message>
<source>Left ctrl</source>
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</message>
<message>
<source>Right alt</source>
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</message>
<message>
<source>Left alt</source>
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</message>
<message>
<source>Right meta</source>
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</message>
<message>
<source>Left meta</source>
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</message>
<message>
<source>A button</source>
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</message>
<message>
<source>B button</source>
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</message>
<message>
<source>X button</source>
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</message>
<message>
<source>Y button</source>
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</message>
<message>
<source>LB button</source>
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</message>
<message>
<source>RB button</source>
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</message>
<message>
<source>Back button</source>
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</message>
<message>
<source>Start button</source>
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</message>
<message>
<source>Left stick</source>
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</message>
<message>
<source>Right stick</source>
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</message>
<message>
<source>Left stick (Right)</source>
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</message>
<message>
<source>Left stick (Left)</source>
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</message>
<message>
<source>Left stick (Down)</source>
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</message>
<message>
<source>Left stick (Up)</source>
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</message>
<message>
<source>Left trigger</source>
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</message>
<message>
<source>Right trigger</source>
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</message>
<message>
<source>Right stick (Down)</source>
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</message>
<message>
<source>Right stick (Up)</source>
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</message>
<message>
<source>Right stick (Right)</source>
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</message>
<message>
<source>Right stick (Left)</source>
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</message>
<message>
<source>DPad</source>
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</message>
</context>
</TS>