tools/CMakeLists.txt
author koda
Mon, 18 Apr 2011 02:45:51 +0200
changeset 5156 641abe679bf0
parent 5096 7d588baaff82
child 5169 e353ca78d28b
permissions -rw-r--r--
work in progress yet again (can run some games now)

if (NOT APPLE)
	CONFIGURE_FILE(
		"${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in"
		"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
		IMMEDIATE @ONLY)

	ADD_CUSTOM_TARGET(uninstall "${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
endif()

if (APPLE)
	find_package(Qt4 REQUIRED)
	find_package(SDL REQUIRED)
	find_package(SDL_image REQUIRED)
	find_package(SDL_net REQUIRED)
	find_package(SDL_ttf REQUIRED)
	find_package(SDL_mixer REQUIRED)
	find_package(OGGVORBIS REQUIRED)
        if(NOT NOAUTOUPDATE)
		find_package(SPARKLE)
		if(SPARKLE_FOUND)
			set(SPARKLE_FOUND 1)
		else()
			set(SPARKLE_FOUND 0)
		endif()
	endif()

	#use the associated tool from the libraries we've selected
	string(REGEX REPLACE "(.*)/include.*" "\\1" qt_base_dir "${QT_INCLUDE_DIR}")
	find_program(macdeployqt_EXE NAMES macdeployqt macdeployqt-mac PATHS ${qt_base_dir}/bin NO_DEFAULT_PATH)

	#this tool is present in qt 4.5 but only if you compile from sources; from qt 4.6 is present also in the binary version
	if(NOT macdeployqt_EXE)
		message(FATAL_ERROR "The utility macdeployqt is required to create the bundle!")
	endif()

	#dummy target, we're interested in the postscript file
	add_custom_target(bundle)

	set_target_properties(bundle PROPERTIES POST_INSTALL_SCRIPT ${CMAKE_CURRENT_BINARY_DIR}/CreateMacBundle.cmake)

	set(frameworks_dir ${bundle_name}/Contents/Frameworks/)

	string(REGEX REPLACE "(.*);-.*" "\\1" sdl_dir "${SDL_LIBRARY}")

	CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/CreateMacBundle.cmake.in ${CMAKE_CURRENT_BINARY_DIR}/CreateMacBundle.cmake)

endif()