Back out 12847:1aba77b2e4ac This both does NOT fix the seed mismatch with shoppa map preview *AND* breaks otherwise identical scripts with different file encodings due to multiple lua calls.
foreach(dir
Fonts
Forts
Graphics
Locale
Maps
Missions
Music
Names
Scripts
Sounds
Themes
misc
)
add_subdirectory(${dir})
endforeach(dir)
if(${GL2})
add_subdirectory(Shaders)
endif(${GL2})