ASA death02: Don't set hero health if enemy hurts itself
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */#ifndef CAMPAIGN_H#define CAMPAIGN_H#include <QString>#include <QSettings>class MissionInfo{ public: QString name; QString realName; QString description; QString script; QString image;};QSettings* getCampTeamFile(QString & campaignName, QString & teamName);QSettings* getCampMetaInfo();bool isCampWon(QString & campaignName, QString & teamName);bool isCampMissionWon(QString & campaignName, int missionInList, QString & teamName);QString getRealCampName(const QString & campaignName);QList<MissionInfo> getCampMissionList(QString & campaignName, QString & teamName);#endif