Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
//
// MGSplitCornersView.h
// MGSplitView
//
// Created by Matt Gemmell on 28/07/2010.
// Copyright 2010 Instinctive Code.
//
#import <UIKit/UIKit.h>
typedef enum _MGCornersPosition {
MGCornersPositionLeadingVertical = 0, // top of screen for a left/right split.
MGCornersPositionTrailingVertical = 1, // bottom of screen for a left/right split.
MGCornersPositionLeadingHorizontal = 2, // left of screen for a top/bottom split.
MGCornersPositionTrailingHorizontal = 3 // right of screen for a top/bottom split.
} MGCornersPosition;
@class MGSplitViewController;
@interface MGSplitCornersView : UIView {
float cornerRadius;
MGSplitViewController *__unsafe_unretained splitViewController;
MGCornersPosition cornersPosition;
UIColor *cornerBackgroundColor;
}
@property (nonatomic, assign) float cornerRadius;
@property (nonatomic, unsafe_unretained) MGSplitViewController *splitViewController; // weak ref.
@property (nonatomic, assign) MGCornersPosition cornersPosition; // don't change this manually; let the splitViewController manage it.
@property (nonatomic, strong) UIColor *cornerBackgroundColor;
@end