misc/liblua/llimits.h
author Wuzzy <Wuzzy2@mail.ru>
Thu, 03 Jan 2019 19:46:48 +0100
changeset 14519 5ac181cb2396
parent 10017 de822cd3df3a
permissions -rw-r--r--
Fix bee targeting fail across wrap world edge Previously, the bee always aimed for the light area, no matter where you actually put the target. It also got confused whenever it flew across the wrap world edge. How the bee works now: 1) The placed bee target is *not* recalculated when it was placed in the "gray" part of the wrap world edge. This allows for more fine-tuning. 1a) Place target in light area: bee aims for target light area 1b) Place target in gray area: bee aims for target, but flies to gray area first 2) Bee target is recalculated whenever bee passes the wrap world edge.

/*
** $Id: llimits.h,v 1.69.1.1 2007/12/27 13:02:25 roberto Exp $
** Limits, basic types, and some other `installation-dependent' definitions
** See Copyright Notice in lua.h
*/

#ifndef llimits_h
#define llimits_h


#include <limits.h>
#include <stddef.h>


#include "lua.h"


typedef LUAI_UINT32 lu_int32;

typedef LUAI_UMEM lu_mem;

typedef LUAI_MEM l_mem;



/* chars used as small naturals (so that `char' is reserved for characters) */
typedef unsigned char lu_byte;


#define MAX_SIZET   ((size_t)(~(size_t)0)-2)

#define MAX_LUMEM   ((lu_mem)(~(lu_mem)0)-2)


#define MAX_INT (INT_MAX-2)  /* maximum value of an int (-2 for safety) */

/*
** conversion of pointer to integer
** this is for hashing only; there is no problem if the integer
** cannot hold the whole pointer value
*/
#define IntPoint(p)  ((unsigned int)(lu_mem)(p))



/* type to ensure maximum alignment */
typedef LUAI_USER_ALIGNMENT_T L_Umaxalign;


/* result of a `usual argument conversion' over lua_Number */
typedef LUAI_UACNUMBER l_uacNumber;


/* internal assertions for in-house debugging */
#ifdef lua_assert

#define check_exp(c,e)      (lua_assert(c), (e))
#define api_check(l,e)      lua_assert(e)

#else

#define lua_assert(c)       ((void)0)
#define check_exp(c,e)      (e)
#define api_check       luai_apicheck

#endif


#ifndef UNUSED
#define UNUSED(x)   ((void)(x)) /* to avoid warnings */
#endif


#ifndef cast
#define cast(t, exp)    ((t)(exp))
#endif

#define cast_byte(i)    cast(lu_byte, (i))
#define cast_num(i) cast(lua_Number, (i))
#define cast_int(i) cast(int, (i))



/*
** type for virtual-machine instructions
** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h)
*/
typedef lu_int32 Instruction;



/* maximum stack for a Lua function */
#define MAXSTACK    250



/* minimum size for the string table (must be power of 2) */
#ifndef MINSTRTABSIZE
#define MINSTRTABSIZE   32
#endif


/* minimum size for string buffer */
#ifndef LUA_MINBUFFER
#define LUA_MINBUFFER   32
#endif


#ifndef lua_lock
#define lua_lock(L)     ((void) 0)
#define lua_unlock(L)   ((void) 0)
#endif

#ifndef luai_threadyield
#define luai_threadyield(L)     {lua_unlock(L); lua_lock(L);}
#endif


/*
** macro to control inclusion of some hard tests on stack reallocation
*/
#ifndef HARDSTACKTESTS
#define condhardstacktests(x)   ((void)0)
#else
#define condhardstacktests(x)   x
#endif

#endif