misc/liblua/lgc.h
author Wuzzy <Wuzzy2@mail.ru>
Thu, 03 Jan 2019 19:46:48 +0100
changeset 14519 5ac181cb2396
parent 10017 de822cd3df3a
permissions -rw-r--r--
Fix bee targeting fail across wrap world edge Previously, the bee always aimed for the light area, no matter where you actually put the target. It also got confused whenever it flew across the wrap world edge. How the bee works now: 1) The placed bee target is *not* recalculated when it was placed in the "gray" part of the wrap world edge. This allows for more fine-tuning. 1a) Place target in light area: bee aims for target light area 1b) Place target in gray area: bee aims for target, but flies to gray area first 2) Bee target is recalculated whenever bee passes the wrap world edge.

/*
** $Id: lgc.h,v 2.15.1.1 2007/12/27 13:02:25 roberto Exp $
** Garbage Collector
** See Copyright Notice in lua.h
*/

#ifndef lgc_h
#define lgc_h


#include "lobject.h"


/*
** Possible states of the Garbage Collector
*/
#define GCSpause    0
#define GCSpropagate    1
#define GCSsweepstring  2
#define GCSsweep    3
#define GCSfinalize 4


/*
** some userful bit tricks
*/
#define resetbits(x,m)  ((x) &= cast(lu_byte, ~(m)))
#define setbits(x,m)    ((x) |= (m))
#define testbits(x,m)   ((x) & (m))
#define bitmask(b)  (1<<(b))
#define bit2mask(b1,b2) (bitmask(b1) | bitmask(b2))
#define l_setbit(x,b)   setbits(x, bitmask(b))
#define resetbit(x,b)   resetbits(x, bitmask(b))
#define testbit(x,b)    testbits(x, bitmask(b))
#define set2bits(x,b1,b2)   setbits(x, (bit2mask(b1, b2)))
#define reset2bits(x,b1,b2) resetbits(x, (bit2mask(b1, b2)))
#define test2bits(x,b1,b2)  testbits(x, (bit2mask(b1, b2)))



/*
** Layout for bit use in `marked' field:
** bit 0 - object is white (type 0)
** bit 1 - object is white (type 1)
** bit 2 - object is black
** bit 3 - for userdata: has been finalized
** bit 3 - for tables: has weak keys
** bit 4 - for tables: has weak values
** bit 5 - object is fixed (should not be collected)
** bit 6 - object is "super" fixed (only the main thread)
*/


#define WHITE0BIT   0
#define WHITE1BIT   1
#define BLACKBIT    2
#define FINALIZEDBIT    3
#define KEYWEAKBIT  3
#define VALUEWEAKBIT    4
#define FIXEDBIT    5
#define SFIXEDBIT   6
#define WHITEBITS   bit2mask(WHITE0BIT, WHITE1BIT)


#define iswhite(x)      test2bits((x)->gch.marked, WHITE0BIT, WHITE1BIT)
#define isblack(x)      testbit((x)->gch.marked, BLACKBIT)
#define isgray(x)   (!isblack(x) && !iswhite(x))

#define otherwhite(g)   (g->currentwhite ^ WHITEBITS)
#define isdead(g,v) ((v)->gch.marked & otherwhite(g) & WHITEBITS)

#define changewhite(x)  ((x)->gch.marked ^= WHITEBITS)
#define gray2black(x)   l_setbit((x)->gch.marked, BLACKBIT)

#define valiswhite(x)   (iscollectable(x) && iswhite(gcvalue(x)))

#define luaC_white(g)   cast(lu_byte, (g)->currentwhite & WHITEBITS)


#define luaC_checkGC(L) { \
  condhardstacktests(luaD_reallocstack(L, L->stacksize - EXTRA_STACK - 1)); \
  if (G(L)->totalbytes >= G(L)->GCthreshold) \
    luaC_step(L); }


#define luaC_barrier(L,p,v) { if (valiswhite(v) && isblack(obj2gco(p)))  \
    luaC_barrierf(L,obj2gco(p),gcvalue(v)); }

#define luaC_barriert(L,t,v) { if (valiswhite(v) && isblack(obj2gco(t)))  \
    luaC_barrierback(L,t); }

#define luaC_objbarrier(L,p,o)  \
    { if (iswhite(obj2gco(o)) && isblack(obj2gco(p))) \
        luaC_barrierf(L,obj2gco(p),obj2gco(o)); }

#define luaC_objbarriert(L,t,o)  \
   { if (iswhite(obj2gco(o)) && isblack(obj2gco(t))) luaC_barrierback(L,t); }

LUAI_FUNC size_t luaC_separateudata (lua_State *L, int all);
LUAI_FUNC void luaC_callGCTM (lua_State *L);
LUAI_FUNC void luaC_freeall (lua_State *L);
LUAI_FUNC void luaC_step (lua_State *L);
LUAI_FUNC void luaC_fullgc (lua_State *L);
LUAI_FUNC void luaC_link (lua_State *L, GCObject *o, lu_byte tt);
LUAI_FUNC void luaC_linkupval (lua_State *L, UpVal *uv);
LUAI_FUNC void luaC_barrierf (lua_State *L, GCObject *o, GCObject *v);
LUAI_FUNC void luaC_barrierback (lua_State *L, Table *t);


#endif