misc/liblua/ldump.c
author Wuzzy <Wuzzy2@mail.ru>
Thu, 03 Jan 2019 19:46:48 +0100
changeset 14519 5ac181cb2396
parent 10017 de822cd3df3a
permissions -rw-r--r--
Fix bee targeting fail across wrap world edge Previously, the bee always aimed for the light area, no matter where you actually put the target. It also got confused whenever it flew across the wrap world edge. How the bee works now: 1) The placed bee target is *not* recalculated when it was placed in the "gray" part of the wrap world edge. This allows for more fine-tuning. 1a) Place target in light area: bee aims for target light area 1b) Place target in gray area: bee aims for target, but flies to gray area first 2) Bee target is recalculated whenever bee passes the wrap world edge.

/*
** $Id: ldump.c,v 2.8.1.1 2007/12/27 13:02:25 roberto Exp $
** save precompiled Lua chunks
** See Copyright Notice in lua.h
*/

#include <stddef.h>

#define ldump_c
#define LUA_CORE

#include "lua.h"

#include "lobject.h"
#include "lstate.h"
#include "lundump.h"

typedef struct {
 lua_State* L;
 lua_Writer writer;
 void* data;
 int strip;
 int status;
} DumpState;

#define DumpMem(b,n,size,D) DumpBlock(b,(n)*(size),D)
#define DumpVar(x,D)        DumpMem(&x,1,sizeof(x),D)

static void DumpBlock(const void* b, size_t size, DumpState* D)
{
 if (D->status==0)
 {
  lua_unlock(D->L);
  D->status=(*D->writer)(D->L,b,size,D->data);
  lua_lock(D->L);
 }
}

static void DumpChar(int y, DumpState* D)
{
 char x=(char)y;
 DumpVar(x,D);
}

static void DumpInt(int x, DumpState* D)
{
 DumpVar(x,D);
}

static void DumpNumber(lua_Number x, DumpState* D)
{
 DumpVar(x,D);
}

static void DumpVector(const void* b, int n, size_t size, DumpState* D)
{
 DumpInt(n,D);
 DumpMem(b,n,size,D);
}

static void DumpString(const TString* s, DumpState* D)
{
 if (s==NULL || getstr(s)==NULL)
 {
  size_t size=0;
  DumpVar(size,D);
 }
 else
 {
  size_t size=s->tsv.len+1;     /* include trailing '\0' */
  DumpVar(size,D);
  DumpBlock(getstr(s),size,D);
 }
}

#define DumpCode(f,D)    DumpVector(f->code,f->sizecode,sizeof(Instruction),D)

static void DumpFunction(const Proto* f, const TString* p, DumpState* D);

static void DumpConstants(const Proto* f, DumpState* D)
{
 int i,n=f->sizek;
 DumpInt(n,D);
 for (i=0; i<n; i++)
 {
  const TValue* o=&f->k[i];
  DumpChar(ttype(o),D);
  switch (ttype(o))
  {
   case LUA_TNIL:
    break;
   case LUA_TBOOLEAN:
    DumpChar(bvalue(o),D);
    break;
   case LUA_TNUMBER:
    DumpNumber(nvalue(o),D);
    break;
   case LUA_TSTRING:
    DumpString(rawtsvalue(o),D);
    break;
   default:
    lua_assert(0);          /* cannot happen */
    break;
  }
 }
 n=f->sizep;
 DumpInt(n,D);
 for (i=0; i<n; i++) DumpFunction(f->p[i],f->source,D);
}

static void DumpDebug(const Proto* f, DumpState* D)
{
 int i,n;
 n= (D->strip) ? 0 : f->sizelineinfo;
 DumpVector(f->lineinfo,n,sizeof(int),D);
 n= (D->strip) ? 0 : f->sizelocvars;
 DumpInt(n,D);
 for (i=0; i<n; i++)
 {
  DumpString(f->locvars[i].varname,D);
  DumpInt(f->locvars[i].startpc,D);
  DumpInt(f->locvars[i].endpc,D);
 }
 n= (D->strip) ? 0 : f->sizeupvalues;
 DumpInt(n,D);
 for (i=0; i<n; i++) DumpString(f->upvalues[i],D);
}

static void DumpFunction(const Proto* f, const TString* p, DumpState* D)
{
 DumpString((f->source==p || D->strip) ? NULL : f->source,D);
 DumpInt(f->linedefined,D);
 DumpInt(f->lastlinedefined,D);
 DumpChar(f->nups,D);
 DumpChar(f->numparams,D);
 DumpChar(f->is_vararg,D);
 DumpChar(f->maxstacksize,D);
 DumpCode(f,D);
 DumpConstants(f,D);
 DumpDebug(f,D);
}

static void DumpHeader(DumpState* D)
{
 char h[LUAC_HEADERSIZE];
 luaU_header(h);
 DumpBlock(h,LUAC_HEADERSIZE,D);
}

/*
** dump Lua function as precompiled chunk
*/
int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip)
{
 DumpState D;
 D.L=L;
 D.writer=w;
 D.data=data;
 D.strip=strip;
 D.status=0;
 DumpHeader(&D);
 DumpFunction(f,NULL,&D);
 return D.status;
}