Fix bee targeting fail across wrap world edge
Previously, the bee always aimed for the light area, no matter where you actually put the target. It also got confused whenever it flew across the wrap world edge.
How the bee works now:
1) The placed bee target is *not* recalculated when it was placed in the "gray" part of the wrap world edge. This allows for more fine-tuning.
1a) Place target in light area: bee aims for target light area
1b) Place target in gray area: bee aims for target, but flies to gray area first
2) Bee target is recalculated whenever bee passes the wrap world edge.
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=== EXTENDED CREDITS LIST ===
=============================
For the main credits, click on the Hedgewars logo in the main menu.
IF NOT OTHERWISE SPECIFIED, ALL OTHER CONTENT IS PROPERTY OF Andrey Korotaev <unC0Rr@gmail.com>.
IF NO LICENSE IS SPECIFIED, THE LICENSE IS THE SAME AS MENTIONED IN README.md.
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= FONTS
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- see Fonts_LICENSE.txt
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= HATS
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- Robinator -> Terminator_Glasses (2010)
- shingo666 -> ntd_Samus (2010)
- MeinCookie95 -> InfernalHorns (2010), Mummy (2010), war_* (2010-2011)
- thuban -> Elvis (2010)
- Miphica -> Disguise (2010)
- Blayde -> zoo_Deer (2010), zoo_Moose (2010)
- hillis -> AkuAku (2010)
- Lortinak -> OldMan (2010), ShortHair_* (2010)
- chujoii -> scif_BrainSlug (2010), scif_BrainSlug2 (2010), Dragon (2010), dish_Ladle (2010), Laminaria (2010), Pantsu (2010), zoo_Pig (2010), Plunger (2010), dish_SauceBoatSilver (2010), ShaggyYeti (2010), Sleepwalker (2010), SunWukong (2010), dish_Teapot (2010), dish_Teacup (2010), Zombi (2010)
- Randy Broda -> cyclops (2011), TeamSoldier (2011)
- Zav -> zoo_octopus (2009)
- Star and Moon -> bishop (2011)
- Gimo -> leprechaun [based on tophats] (2011)
- Terrington_Snyde -> pirate_eyepatch (2013), jester (2013)
- Wohlstand -> policegirl [based on policecap and sm_daisy] (2014)
- TheMadCharles -> barrelhider (CC BY 3.0) (2015)
- Trey Perry <perry.j@gmail.com> -> Other hats
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= GRAVES
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- Randy Broda -> dragonball (2012)
- CheezeMonkey -> pi (2011)
- rosenholz -> Whisky (2013)
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= FRONTEND IMAGES
=================
(File name suffixes are omitted)
- Tango Project and Wuzzy -> audio, home (CC0)
- abustany and Wuzzy -> Videos (CC0)
- Juliane Krug and Wuzzy -> Palette (CC0)
- raseone and Wuzzy -> folder (CC0)
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= OTHER GRAPHICS =
==================
- Custom ammo images for Continental supplies: KarBoy2314PL
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= SOUND EFFECTS
==========
- Mine impact sound from http://www.freesound.org/people/adcbicycle/sounds/13947/
- Hammer sound from http://www.freesound.org/people/Syna-Max/sounds/43586/
- Sinegun firing sound remixed from
http://beta.freesound.org/people/aust_paul/sounds/30935/
http://www.freesound.org/people/Edgar/sounds/162/
http://www.freesound.org/people/Ionizing/sounds/22033/
http://www.freesound.org/people/Jovica/sounds/38317/
- Cleaver impact sound remixed from
http://www.freesound.org/people/sethlind/sounds/265021/
- Extra Time sound originally by uair01 (CC-BY 3.0), remixed from
http://www.freesound.org/people/uair01/sounds/65291/
- Air mine impact sound by Wuzzy (CC-0), based on
http://www.freesound.org/people/batchku/sounds/10479/
- Rubber duck sounds are in the Public Domain.
- Countdown sounds by Wuzzy (CC-0)
- Laser Sight sound originally from drzhn (CC-0), remixed from
https://www.freesound.org/people/drzhnn/sounds/199938/
- Flying Saucer boost sound originally by Jagadamba (CC-BY 3.0), remixed from
https://www.freesound.org/people/Jagadamba/sounds/257057/
- Blowtorch sound originally by rombard (CC-0), remixed from
https://www.freesound.org/people/rombart/sounds/197800/
- Flamethrower sound originally by AslakHostaker (CC-0), adapted from
https://freesound.org/people/AslakHostaker/sounds/395039/
- Landspray sound originally by Benboncan (CC BY 3.0), remixed from
https://freesound.org/people/Benboncan/sounds/82390/
- Portable Portal Device color switching sound by Wuzzy (CC-0)
- Portable Portal Device shot sound originally by bubaproducer (CC-BY 3.0), remixed from
https://www.freesound.org/people/bubaproducer/sounds/151026/
- Portal opening sound by Wuzzy (CC-0)
- Invulnerable sound: remix based on a sound by pepingrillin (CC-0)
https://www.freesound.org/people/pepingrillin/sounds/252079/
- Droplet1.ogg, Droplet2.ogg, Droplet3.ogg: based off a recording by saugox (CC-BY 3.0)
https://freesound.org/people/saugox/sounds/37548/
- Shoryuken hit: Based off sound by CGEffex (CC-BY 3.0), tweaked by alfadur
http://freesound.org/people/CGEffex/sounds/98341/
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= LICENSE REFERENCES =
======================
- CC-BY 3.0: https://creativecommons.org/licenses/by/3.0/
- CC-0: https://creativecommons.org/publicdomain/zero/1.0/