Add script hook onNewTurn to the end of AfterSwitchHedgehog. This should signal the very start of a new turn, immediately after CurrentTeam is switched.
diff -r d716dff4b13e Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj
--- a/Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj Thu Dec 02 11:56:23 2010 -0800
+++ b/Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj Thu Dec 02 22:38:57 2010 +0100
@@ -1262,7 +1262,14 @@
isa = PBXProject;
buildConfigurationList = C01FCF4E08A954540054247B /* Build configuration list for PBXProject "SDLiPhoneOS" */;
compatibilityVersion = "Xcode 3.1";
+ developmentRegion = English;
hasScannedForEncodings = 1;
+ knownRegions = (
+ English,
+ Japanese,
+ French,
+ German,
+ );
mainGroup = 29B97314FDCFA39411CA2CEA /* CustomTemplate */;
projectDirPath = "";
projectRoot = ../..;
@@ -1549,15 +1556,19 @@
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
+ ARCHS = "$(ARCHS_STANDARD_32_BIT)";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
GCC_C_LANGUAGE_STANDARD = c99;
GCC_DEBUGGING_SYMBOLS = full;
+ GCC_THUMB_SUPPORT = NO;
+ GCC_VERSION = com.apple.compilers.llvmgcc42;
GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_UNUSED_VARIABLE = NO;
+ HEADER_SEARCH_PATHS = "\"$(SRCROOT)/../../include\"";
IPHONEOS_DEPLOYMENT_TARGET = 3.1;
ONLY_ACTIVE_ARCH = NO;
PREBINDING = NO;
- SDKROOT = iphoneos3.2;
+ SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
};
name = Debug;
@@ -1566,14 +1577,19 @@
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
- ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
+ ARCHS = "$(ARCHS_STANDARD_32_BIT)";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
GCC_C_LANGUAGE_STANDARD = c99;
+ GCC_OPTIMIZATION_LEVEL = 2;
+ GCC_THUMB_SUPPORT = NO;
+ GCC_UNROLL_LOOPS = YES;
+ GCC_VERSION = com.apple.compilers.llvmgcc42;
GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_UNUSED_VARIABLE = NO;
+ HEADER_SEARCH_PATHS = "\"$(SRCROOT)/../../include\"";
IPHONEOS_DEPLOYMENT_TARGET = 3.1;
PREBINDING = NO;
- SDKROOT = iphoneos3.2;
+ SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
};
name = Release;
diff -r d716dff4b13e Xcode-iPhoneOS/SDL/testsdl-Info.plist
--- a/Xcode-iPhoneOS/SDL/testsdl-Info.plist Thu Dec 02 11:56:23 2010 -0800
+++ b/Xcode-iPhoneOS/SDL/testsdl-Info.plist Thu Dec 02 22:38:57 2010 +0100
@@ -16,7 +16,5 @@
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
- <key>NSMainNibFile</key>
- <string>MainWindow</string>
</dict>
</plist>
diff -r d716dff4b13e include/SDL_config_iphoneos.h
--- a/include/SDL_config_iphoneos.h Thu Dec 02 11:56:23 2010 -0800
+++ b/include/SDL_config_iphoneos.h Thu Dec 02 22:38:57 2010 +0100
@@ -98,6 +98,8 @@
#define HAVE_COS 1
#define HAVE_COSF 1
#define HAVE_FABS 1
+#define HAVE_ATAN 1
+#define HAVE_ATAN2 1
#define HAVE_FLOOR 1
#define HAVE_LOG 1
#define HAVE_POW 1
@@ -114,7 +116,7 @@
/* enable iPhone version of Core Audio driver */
#define SDL_AUDIO_DRIVER_COREAUDIOIPHONE 1
/* Enable the dummy audio driver (src/audio/dummy/\*.c) */
-#define SDL_AUDIO_DRIVER_DUMMY 1
+#define SDL_AUDIO_DRIVER_DUMMY 0
/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
#define SDL_HAPTIC_DISABLED 1
@@ -135,7 +137,7 @@
/* Supported video drivers */
#define SDL_VIDEO_DRIVER_UIKIT 1
-#define SDL_VIDEO_DRIVER_DUMMY 1
+#define SDL_VIDEO_DRIVER_DUMMY 0
/* enable OpenGL ES */
#define SDL_VIDEO_OPENGL_ES 1
@@ -152,4 +154,7 @@
*/
#define SDL_IPHONE_MAX_GFORCE 5.0
+/* Tag to grab the uikit view from external code for further modification */
+#define SDL_VIEW_TAG 456987
+
#endif /* _SDL_config_iphoneos_h */
diff -r d716dff4b13e src/SDL_fatal.c
--- a/src/SDL_fatal.c Thu Dec 02 11:56:23 2010 -0800
+++ b/src/SDL_fatal.c Thu Dec 02 22:38:57 2010 +0100
@@ -38,9 +38,9 @@
static void
SDL_Parachute(int sig)
{
- signal(sig, SIG_DFL);
+ /*signal(sig, SIG_DFL);
SDL_Quit();
- raise(sig);
+ raise(sig);*/
}
static const int SDL_fatal_signals[] = {
diff -r d716dff4b13e src/video/SDL_renderer_gles.c
--- a/src/video/SDL_renderer_gles.c Thu Dec 02 11:56:23 2010 -0800
+++ b/src/video/SDL_renderer_gles.c Thu Dec 02 22:38:57 2010 +0100
@@ -324,6 +324,9 @@
data->glDisable(GL_CULL_FACE);
data->updateSize = SDL_TRUE;
+ data->glEnableClientState(GL_VERTEX_ARRAY);
+ data->glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+
return renderer;
}
@@ -665,9 +668,7 @@
vertices[2*i+1] = (GLshort)points[i].y;
}
data->glVertexPointer(2, GL_SHORT, 0, vertices);
- data->glEnableClientState(GL_VERTEX_ARRAY);
data->glDrawArrays(GL_POINTS, 0, count);
- data->glDisableClientState(GL_VERTEX_ARRAY);
SDL_stack_free(vertices);
return 0;
@@ -694,7 +695,6 @@
vertices[2*i+1] = (GLshort)points[i].y;
}
data->glVertexPointer(2, GL_SHORT, 0, vertices);
- data->glEnableClientState(GL_VERTEX_ARRAY);
if (count > 2 &&
points[0].x == points[count-1].x && points[0].y == points[count-1].y) {
/* GL_LINE_LOOP takes care of the final segment */
@@ -703,7 +703,6 @@
} else {
data->glDrawArrays(GL_LINE_STRIP, 0, count);
}
- data->glDisableClientState(GL_VERTEX_ARRAY);
SDL_stack_free(vertices);
return 0;
@@ -723,7 +722,6 @@
(GLfloat) renderer->b * inv255f,
(GLfloat) renderer->a * inv255f);
- data->glEnableClientState(GL_VERTEX_ARRAY);
for (i = 0; i < count; ++i) {
const SDL_Rect *rect = rects[i];
GLshort minx = rect->x;
@@ -743,7 +741,6 @@
data->glVertexPointer(2, GL_SHORT, 0, vertices);
data->glDrawArrays(GL_LINE_LOOP, 0, 4);
}
- data->glDisableClientState(GL_VERTEX_ARRAY);
return 0;
}
@@ -762,7 +759,6 @@
(GLfloat) renderer->b * inv255f,
(GLfloat) renderer->a * inv255f);
- data->glEnableClientState(GL_VERTEX_ARRAY);
for (i = 0; i < count; ++i) {
const SDL_Rect *rect = rects[i];
GLshort minx = rect->x;
@@ -782,7 +778,6 @@
data->glVertexPointer(2, GL_SHORT, 0, vertices);
data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
}
- data->glDisableClientState(GL_VERTEX_ARRAY);
return 0;
}
@@ -925,12 +920,8 @@
texCoords[7] = maxv;
data->glVertexPointer(2, GL_SHORT, 0, vertices);
- data->glEnableClientState(GL_VERTEX_ARRAY);
data->glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
- data->glEnableClientState(GL_TEXTURE_COORD_ARRAY);
data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
- data->glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- data->glDisableClientState(GL_VERTEX_ARRAY);
}
data->glDisable(GL_TEXTURE_2D);
diff -r d716dff4b13e src/video/SDL_video.c
--- a/src/video/SDL_video.c Thu Dec 02 11:56:23 2010 -0800
+++ b/src/video/SDL_video.c Thu Dec 02 22:38:57 2010 +0100
@@ -1421,9 +1421,9 @@
SDL_MinimizeWindow(window);
}
- if (display->gamma && _this->SetDisplayGammaRamp) {
+ /*if (display->gamma && _this->SetDisplayGammaRamp) {
_this->SetDisplayGammaRamp(_this, display, display->saved_gamma);
- }
+ }*/
if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN))
&& _this->SetWindowGrab) {
_this->SetWindowGrab(_this, window);
diff -r d716dff4b13e src/video/uikit/SDL_uikitopengles.m
--- a/src/video/uikit/SDL_uikitopengles.m Thu Dec 02 11:56:23 2010 -0800
+++ b/src/video/uikit/SDL_uikitopengles.m Thu Dec 02 22:38:57 2010 +0100
@@ -114,8 +114,8 @@
bBits: _this->gl_config.blue_size \
aBits: _this->gl_config.alpha_size \
depthBits: _this->gl_config.depth_size];
-
- data->view = view;
+ view.tag = SDL_VIEW_TAG;
+ data->view = view;
/* add the view to our window */
[uiwindow addSubview: view ];
diff -r d716dff4b13e src/video/uikit/SDL_uikitopenglview.m
--- a/src/video/uikit/SDL_uikitopenglview.m Thu Dec 02 11:56:23 2010 -0800
+++ b/src/video/uikit/SDL_uikitopenglview.m Thu Dec 02 22:38:57 2010 +0100
@@ -117,6 +117,8 @@
return NO;
}
/* end create buffers */
+ if ([[UIScreen mainScreen] respondsToSelector:@selector(scale)])
+ self.contentScaleFactor = [UIScreen mainScreen].scale;
}
return self;
}
diff -r d716dff4b13e src/video/uikit/SDL_uikitview.h
--- a/src/video/uikit/SDL_uikitview.h Thu Dec 02 11:56:23 2010 -0800
+++ b/src/video/uikit/SDL_uikitview.h Thu Dec 02 22:38:57 2010 +0100
@@ -23,11 +23,11 @@
#include "SDL_stdinc.h"
#include "SDL_events.h"
-#define IPHONE_TOUCH_EFFICIENT_DANGEROUS
-#define FIXED_MULTITOUCH
+#undef IPHONE_TOUCH_EFFICIENT_DANGEROUS
+#undef FIXED_MULTITOUCH
#ifndef IPHONE_TOUCH_EFFICIENT_DANGEROUS
-#define MAX_SIMULTANEOUS_TOUCHES 5
+#define MAX_SIMULTANEOUS_TOUCHES 0
#endif
/* *INDENT-OFF* */
diff -r d716dff4b13e src/video/uikit/SDL_uikitview.m
--- a/src/video/uikit/SDL_uikitview.m Thu Dec 02 11:56:23 2010 -0800
+++ b/src/video/uikit/SDL_uikitview.m Thu Dec 02 22:38:57 2010 +0100
@@ -35,9 +35,6 @@
@implementation SDL_uikitview
- (void)dealloc {
-#if SDL_IPHONE_KEYBOARD
- [textField release];
-#endif
[super dealloc];
}
@@ -220,7 +217,7 @@
/* Set ourselves up as a UITextFieldDelegate */
- (void)initializeKeyboard {
- textField = [[[UITextField alloc] initWithFrame: CGRectZero] autorelease];
+ textField = [[UITextField alloc] initWithFrame: CGRectZero];
textField.delegate = self;
/* placeholder so there is something to delete! */
textField.text = @" ";
@@ -238,6 +235,7 @@
keyboardVisible = NO;
/* add the UITextField (hidden) to our view */
[self addSubview: textField];
+ [textField release];
}
/* reveal onscreen virtual keyboard */
@@ -300,6 +298,7 @@
/* Terminates the editing session */
- (BOOL)textFieldShouldReturn:(UITextField*)_textField {
+ SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RETURN);
[self hideKeyboard];
return YES;
}
@@ -314,7 +313,7 @@
int SDL_iPhoneKeyboardShow(SDL_Window * window) {
SDL_WindowData *data;
- SDL_uikitview *view;
+ SDL_uikitview *view = NULL;
if (NULL == window) {
SDL_SetError("Window does not exist");
@@ -322,7 +321,8 @@
}
data = (SDL_WindowData *)window->driverdata;
- view = data->view;
+ if (data != NULL)
+ view = data->view;
if (nil == view) {
SDL_SetError("Window has no view");
@@ -337,7 +337,7 @@
int SDL_iPhoneKeyboardHide(SDL_Window * window) {
SDL_WindowData *data;
- SDL_uikitview *view;
+ SDL_uikitview *view = NULL;
if (NULL == window) {
SDL_SetError("Window does not exist");
@@ -345,7 +345,8 @@
}
data = (SDL_WindowData *)window->driverdata;
- view = data->view;
+ if (data != NULL)
+ view = data->view;
if (NULL == view) {
SDL_SetError("Window has no view");
@@ -360,7 +361,7 @@
SDL_bool SDL_iPhoneKeyboardIsShown(SDL_Window * window) {
SDL_WindowData *data;
- SDL_uikitview *view;
+ SDL_uikitview *view = NULL;
if (NULL == window) {
SDL_SetError("Window does not exist");
@@ -368,7 +369,8 @@
}
data = (SDL_WindowData *)window->driverdata;
- view = data->view;
+ if (data != NULL)
+ view = data->view;
if (NULL == view) {
SDL_SetError("Window has no view");
@@ -382,7 +384,7 @@
int SDL_iPhoneKeyboardToggle(SDL_Window * window) {
SDL_WindowData *data;
- SDL_uikitview *view;
+ SDL_uikitview *view = NULL;
if (NULL == window) {
SDL_SetError("Window does not exist");
@@ -390,7 +392,8 @@
}
data = (SDL_WindowData *)window->driverdata;
- view = data->view;
+ if (data != NULL)
+ view = data->view;
if (NULL == view) {
SDL_SetError("Window has no view");
diff -r d716dff4b13e src/video/uikit/SDL_uikitwindow.m
--- a/src/video/uikit/SDL_uikitwindow.m Thu Dec 02 11:56:23 2010 -0800
+++ b/src/video/uikit/SDL_uikitwindow.m Thu Dec 02 22:38:57 2010 +0100
@@ -144,7 +144,10 @@
if (SDL_UIKit_supports_multiple_displays) {
[uiwindow setScreen:uiscreen];
}
-
+
+ if ([UIScreen respondsToSelector:@selector(screens)] && [[UIScreen screens] count] > 1)
+ uiwindow.screen = [[UIScreen screens] objectAtIndex:1];
+
if (SetupWindowData(_this, window, uiwindow, SDL_TRUE) < 0) {
[uiwindow release];
return -1;
diff -r d716dff4b13e src/video/uikit/keyinfotable.h
--- a/src/video/uikit/keyinfotable.h Thu Dec 02 11:56:23 2010 -0800
+++ b/src/video/uikit/keyinfotable.h Thu Dec 02 22:38:57 2010 +0100
@@ -54,7 +54,7 @@
/* 10 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 11 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 12 */ { SDL_SCANCODE_UNKNOWN, 0 },
-/* 13 */ { SDL_SCANCODE_UNKNOWN, 0 },
+/* 13 */ { SDL_SCANCODE_RETURN, 0 },
/* 14 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 15 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 16 */ { SDL_SCANCODE_UNKNOWN, 0 },
@@ -137,7 +137,7 @@
/* 93 */ { SDL_SCANCODE_RIGHTBRACKET, 0 },
/* 94 */ { SDL_SCANCODE_6, KMOD_SHIFT }, /* plus shift modifier '^' */
/* 95 */ { SDL_SCANCODE_MINUS, KMOD_SHIFT }, /* plus shift modifier '_' */
-/* 96 */ { SDL_SCANCODE_GRAVE, KMOD_SHIFT }, /* '`'
+/* 96 */ { SDL_SCANCODE_GRAVE, KMOD_SHIFT }, /* '`' */
/* 97 */ { SDL_SCANCODE_A, 0 },
/* 98 */ { SDL_SCANCODE_B, 0 },
/* 99 */ { SDL_SCANCODE_C, 0 },