function onPreviewInit()onGameInit()endfunction onGameInit() MapGen = mgDrawn TemplateFilter = 0 for y = 48,2048,200 do for x = 48,4048,200 do if GetRandom(2) == 0 then AddPoint(x,y,1) AddPoint(x+200,y+200) else AddPoint(x,y+200,1) AddPoint(x+200,y) end end end FlushPoints()end